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 | The Clam Isles version 1.0 rated 2.6 (43 votes) by Ted The Bug | The Final Clam Wars Map
Once again, the clams are under attack. Oy vay. Anyhoo, this time its really bad, the capitol of the nation of Clam itself is under attack from the barbarians from the North, and the Baxtorians from the South. Ouch. The Great Clam has let you command the armies, despite the fact that you look, well, like a human. Hurry up, get going, what are you waiting for, and will you give me a dollar? Well? HUH? |
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 | Island Hopping version 1.1 rated 2.6 (43 votes) by Krazy Koala | my first map, any help would be great
mapLAB update: added a starting scenario. |
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 | Luxoween 2006 version 2.0 rated 2.6 (41 votes) by CautiousChaos | You tried to leave. They wouldn’t
let you. They wanted your help.
The souls under the tombstones are not at peace. Their presence must be dispelled.
Only then can you leave.
Time is running out.
Halloween is almost here.
Rules:
Each set of tombstones acts as a continent. The Ethereal Weapons continent holds the biggest bonus but is also accessible from 4 sides. Holding this area can help turn the tide. |
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 | Christmas Trivia Game version 1.0 rated 2.6 (40 votes) by Kartofile | A matching game based on Christmas trivia. When you correctly match a pair of "countries" you win two bonus armies. Use the starting scenario instead of random startup to ensure that no player begins with an unfair advantage from matches among their randomly assigned countries.
Best played with army graphics off. If an army blocks some text, just move your cursor over the country so that its name pops up. Merry Christmas from your mapmakers! |
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 | SQuared version 1.2 rated 2.6 (40 votes) by noname | Inspired by Preacherman's "To The Power of Hex"
and "Abstract Risk" by Kevil Skoglund, except made of squares.
Just squares.
I let 6 bots play a few rounds and found that the Quo won every time. If you ever plan to host this map, you should set your bots to Quo.
mapLAB update: move PI window |
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 | Fantasy World I version 1.1 rated 2.6 (37 votes) by that guy | This is a made up fantasy world, Its my first succesful map, and I hope you can have fun on it. Email comments to kentonz@gmail.com
Fixed in 1.1
Custom Background Theme, Resized Islands |
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 | State of Oregon version 1.1 rated 2.6 (35 votes) by mf | Region Map with State Flag |
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 | The Tri State Area version 1.0 rated 2.6 (33 votes) by korfy | New York, New Jersey, Connecticut.... who will rule them all |
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_thumb.jpg) | Underground City (Montreal) version 2.5 rated 2.6 (31 votes) by Yvon Tripper | Fight a war without ever going outside! Battle for control of Montreal's "underground city" of interconnected shopping malls, foodcourts and office buildings. Use the two metro lines to get from one set of tunnels to another. Why go outdoors if you don't have to? |
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 | PianoLux version 1.2 rated 2.6 (30 votes) by Milltycoon | Lux shows off its Chopin! I hope that this, my first attempt at a map, proves challenging yet satisfying. |
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 | New Jersey version 1.4 rated 2.6 (30 votes) by R Dogg | Simple New Jersey |
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 | Tennessee version 1.1 rated 2.6 (30 votes) by RevT | The Battle for Tennessee.
No, nothing to do with the Civil War, merely an entertaining battle based on Tennessee's geography.
Hint: The Mountains and Platuea to the East are easier to defend, but not worth as much.
mapLAB update: Move PI window, cleaned up continent labels |
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 | OSVG QB version 1.0 rated 2.6 (28 votes) by K DOGG | Old School Video Game Series... Old school games were a blast and a good part of the reasoning was their simplicity. This map is based on Q-Bert. Each row is a continent and the top block can also be reached by the platforms on the side of the pyramid. |
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 | Bulgaria 2009 version 1.5 rated 2.6 (13 votes) by junak8 | Map of Bulgaria, created in Novmeber 2009, v 1.5, - new water effects, scenario changed |
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 | Sillysoft 500 version 1.1 rated 2.5 (79 votes) by Billy Bob Jr | SILLYSOFT 500 (*see legal notice below)
Ladies & Gentlemen, Start Your Engines! The goal of this map is too recreate the drama and excitement of going around in a circle 200 times. Luxers too sober to appreciate the thrill of racing are encouraged to drink Cheesebeer© or Drifter's Special Reserve Hard Lemonade.
DETAILS
For official races, please use the starting scenario (with a Bot as player 3) and set the turn time limit to 8 seconds. (Preferences > Game Options)
CORPORATE SPONSORS
The Sillysoft 500 would not have been possible without the generous support of these fine products and institutions:
LUXTOBERFEST 3
THE SEMI-HOLY CHURCH OF LUX
Shaddup Kef
ANTI-HOLY CHURCH OF LUX
Sic Temper Tyranis!
BLACK POPE'S EXORCISTS 'R US
MIKE'S ASSHAT REPELLENT
AQUAREGIA'S 80'S CAFE
SMART TRUCK INDUSTRIES
CHEESEBEER©
100% Fresh Squeezed
BLIND WILLIE'S HOUSE OF SOCK MONKEYS
Everything is better with sock monkeys.
DRIFTER'S SPECIAL RESERVE HARD LEMONADE
It'll make you play better, and you'll feel kinda funny too.
PICKLE JUICE SPORT
Cucumbers taste better this way.
MUD - ZEN AND THE ART OF SUICIDE
#1 New York Times Best Seller
*MANIMAL SNACKS
Snacking fun for everyone.
PACKMAN'S PACKTURTLE WAX
Keeping your turtle shell looking as good as the day you were born.
LUXOHOLICS ANONYMOUS
Don't have a life? Use an alias.
LEGAL NOTICE
Due to pending litigation in TorStar v. Common Sense at the Cook County Circuit Court, Lux players from the Chicago area are encouraged to drink heavily until the 500 logo starts to look like 5000. See foreground image for more details. |
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 | New World Order version 3.1 rated 2.5 (66 votes) by Jimmy_D | New World Order
Relive the greatest battles of the 19th and 20th Century on your quest for world domination!
Power is Centered in North America, Europe with Far East rising.
Occupy one of the 1 piece Bonus "countries" (NE USA, Germany, France, Japan, Middle East and India.
Try to connect the larger "continents" of "Rest of USA", USSR and Republic of China for lager Bonuses.
Connect your colonies in Southeast Asia, Africa, and South America to break the stalemate.
The irregular shaped Islands are accessable from the triangular "Sea Icons" only. In the Pacific the Sea icons connect to each other.
The Lines in the ocean Delineate Sea Zones and not lines of attack. If a country hit 2 sea zones both will connect.
Tibet can only be accessed via China (Himalayas)
Likewise Military operations are precluded betweeen
Chile and Argentina. This is due to the Andes and a 1978 decree by the Pope.
Fauklands/Malvinas belong to the UK.
3.O Clarifies a few connections, uses Ship icons, tries to even out scenario. |
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 | Alaska version 2.0 rated 2.5 (65 votes) by RandomGuy | The State of Alaska - The Last Frontier
The 49th US state - the largest in the United States - was purchased from the Russians in 1867 and joined the country on January 3, 1959.
v2.0: increases clarity of island country borders and removes extraneous islands off west coast. |
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 | The Texas Revolution version 1.3 rated 2.5 (56 votes) by Texorama | The Texas Revolution was fought from October 2, 1835 to April 21, 1836 between Mexico and the Tejas portion of the Mexican state of Coahuila y Tejas.
Animosity between the Mexican government and the North American settlers in Texas began with the April 6, Laws of 1835, when Mexican President and General Antonio Lopez de Santa Anna Perez de Lebron, abolished the Constitution of 1824 and proclaimed a new anti-federalist constitution in its place. Unrest soon followed throughout all of Mexico and war began in Texas on October 1, 1835 with the Battle of Gonzales. Early Texian success at La Bahia and San Antonio were soon met with crushing defeat at the same locations a few months later.
The 24 countries shown reflect the actual territories of this area in early 1835 when the Texas Revolution began.
Sources:
[Description: WikiPedia]
[Background: Henry S. Tanner, 1837] |
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 | Machiavelli version 1.5 rated 2.5 (56 votes) by EmberShade | Machiavellian Wars. Fixed more glitches I didn't notice, thanks to Verona for pointing them out. Sorry, first map I've made, and the countries are small, hard to see everything that doesn't connect.
Version 1.4 eliminates the invisible country.
mapLAB update: added a starting scenario, changed Army graphics |
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 | iLand I version 1.1 rated 2.5 (53 votes) by deadlyfingers | The first in the iLand series.
mapLAB update: added a starting scenario, moved PI window, cleared up bonus screen. |
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 | Canarias version 1.2 rated 2.5 (52 votes) by Jorge | Islas Canarias island chain off the coast of Africa. An Autonomous Community of Spain. A fast paced map in the style of Hawaii.
mapLAB update: Added a starting scenario. |
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 | Benelux version 1.4 rated 2.5 (50 votes) by Peter De Schepper | The Netherlands are planning an assault on Belgium, but the waddeneilande and Zeeland don't wanne co�perate with these barberian people. When they are planning to skip the assault, Luxemburg wants to help the Netherlands. Conclusion: A big Benelux-war!!!
mapLAB update: added a starting scenario, moved PI window. |
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 | Berlin version 1.2 rated 2.5 (47 votes) by Niels Reimer | Berlin 2005 in administrative Borders V1.0
Continent colors are characterizing:
black are very conservative districts
brown are nazi areas
red means politicaly left dominated (F-Hain-X-Berg rules!)
pink is where gays meet
green is the governmental district (the green party is in the government coalition)
*coming soon: Berlin KiezWar*
mapLAB update: added a starting scenario, moved PI window, resized map, cleaned up bonuses screen. |
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 | Snooker version 1.1 rated 2.5 (44 votes) by Golfmannen & Sylocat | Wander down to your local bar and play a game of Snooker!
Each ball is worth the number of points listed. The ball connections are shown in the white lines drawn on the table and the dark dotted lines to show trajectory. Or hit a ball into one of the pockets and move from pocket to pocket around the edge.
Version 1.1 cleans up the graphics and adds connections between the black ball and the corner pockets to make for more varied gameplay. |
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 | Illinois version 2.52 rated 2.5 (44 votes) by Tokyokid | Fight for my home state, llinois!
11/25/05: added 6-player starting scenario. |
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 | backgammon version 1.2 rated 2.5 (43 votes) by blackj3sus | dangs idea brought to u by blackj3sus |
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 | Tri-State version 1.3 rated 2.5 (42 votes) by The Jordanator | Take over the greatest city in the world! Yay! |
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 | Human Covenant Struggle version 1.6 rated 2.5 (38 votes) by DIMENSIONX | The human vs: covenant war has gone badly. The outer colonies of the UNSC have been glassed and the covenant have discovered the homeland of earth. It is up to you, human, to decide the fate of the universe and to put an end to the covenant! |
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 | The Followers Of The Clam version 1.2 rated 2.5 (38 votes) by Ted The Bug | In the booming city of Velse, the capitol of the prospering Kingdom of Eindonia, the Zepilapian religion has been replaced by the Great Clam Cult, a religion that immigrated from the newly discovered Clam Isles, but trouble is ahead. The Southern land of Ahien is angry at The Great Clam Cult, and has sent a messenger to King Ted Meade II telling him to abandon the Clam Cult or war will erupt. Ted refused, and Ahien forces have invaded. Save Velse and the Great Clam Cult before it's too late!
-------------WELCOME TO TED THE BUG----------------
map:the clam wars 1 countries:about 200
players:3 major cities:5
info:battlefield # in series:1
advice:have fun object:to win
-------------------GOOD LUXING--------------------
Check Out More Of The Maps By Ted The Bug
P.S. This goes for all enclosed areas:
You can only get in through the gate. |
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 | Florida Counties version 1.1 rated 2.5 (37 votes) by James Allen | Florida's counties battle for dominance!
mapLAB update: added a starting scenario, moved PI window, moved army boxes, named countries. |
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 | Nova Scotia version 1.1 rated 2.5 (35 votes) by Jason Graves | Don't like Cape Bretoners? How about those farmers in Annapolis Valley? Now you can go to war against them! |
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 | Montana version 2.0 rated 2.5 (34 votes) by Tokyokid | Fight for Montana!
11/24/05: New 6-player starting scenario! |
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 | Nebraska - The Good Life version 1.1 rated 2.5 (33 votes) by gymeg04 | Fight for the land of the Cornhuskers!
1.1 New scenario |
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 | 3-D Pyramid version 1.1 rated 2.5 (31 votes) by Crunchie Frog | It's a four-sided pyramid. Like a Rubic's Pyramid. Only the faces are sub-divided to make game play more interesting. |
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 | CityNet Northern Hemisphere version 1.0 rated 2.5 (31 votes) by Neil Melville | City Network: Northern Hemisphere
Each zone represents a major land based air strike facility. The density of the network prevents slipping past a neighbor's airspace. Your goal: Control the entire network of major cities.
Using cities instead of countries means uniform control node shapes. This abstracted strategic map comes in a specific real world layout. Polar projection avoids attacking off the edge of the map.
54 cities in 9 "continents"
map dimensions: 900 wide by 625 pixels |
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 | Risk Plus - Final 2 version 1.5 rated 2.5 (31 votes) by AJ Bertenshaw, Preacherman, D. Burnham | One step up from Bertenshaw's, Risk Plus - Final, adding a couple of extra connections between continents and raising the values again. (This is not my map creation in entirety, so i take no credit for anything except a few alterations)
mapLAB update: Added a starting scenario |
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 | Moving Mess version 1.1 rated 2.5 (11 votes) by THE J-Dude & LF | Moving Mess! Move around in this map, but at your own risk. One small mistake could be your last... Don't get stuck in the mess or be ready to get moving! |
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 | AntiClassic version 1.2 rated 2.4 (73 votes) by Preacherman,AJ Bertenshaw | Fed up to the back teeth of Classic? You need...ANTI-CLASSIC!! Puts a whole new spin on taking over the world. AND Venezuela is spelt correctly!!
mapLAB update: added a starting scenario, moved PI window |
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 | The Final Battle version 1.1 rated 2.4 (72 votes) by K Dog (a.k.a. My Wife Hates Me) | The Final Battle, the war to end all wars, armageddon, whatever you know it as, the result is the same. Unite the masses. Without followers, you are nothing but a soapbox hero. Don't fight among the living too long or the bots will come down from the mountains with a beleif in no God we know.
The only way into the mountains is on the far East and West sides of the valley. Blind Faith is a dangerous thing. Don't become another victim in the cemetary... |
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 | Ohio version 1.2 rated 2.4 (71 votes) by Greg Stinton | Whether you are a Republican or a Democrat, battle for the state of Ohio, which decided the 2004 United States Presidential Election.
Version 1.2 fixes a bug to make the map playable, and adds a starting scenario. |
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 | Escape From Colditz! version 1.7 rated 2.4 (71 votes) by Frustrated | You are a prisoner at the infamous special camp. Your task: Escape From Colditz! You can escape from the castle, but there is only one way in!
Will German efficiency overcome British resolve? Will Dutch ingenuity triumph over Polish daring? Will the cheese eating surrender monkeys finally achieve something?!
Recommend setting your country border setting to 1/3 or less at the thin end of the scale so you can see which countries connect and which are just close but not connected rooms.
All internal continents connect from the courtyard via one stair passage and have at least one escape exit.
NB, the cells do not connect to the interior of the castle! There are several one way rooms that make planning difficult. Deciphering the map is half the challenge! Enjoy!
Theme allows tunnels and air routes as part of concept and therefore allows explorations of map topology and perception. The map is made to challenge human perceptual advantages of grouping and pattern recognition. The full consequences of backdoor routes and topology are not easy to perceive, and area does not equate to power. Confusing these factors dulls the edge of human players over the AI.
Continent bonuses are kept low to give chance and the AI players more of an edge. With low bonuses and card rewards (5,5,5 recommended) strategy becomes far more difficult for humans.
The next major version (2.0) will have a far prettier background picture, appropriate gothic lettering, 120 rooms and more escapes. All suggestions welcome. If someone artistic wants to help make a better background map and foreground textures for the rooms let me know.
Updates for version 1.6; continent values increased to be more equal to the number of defensive points, country borders changed for clarity.
mapLAB update: Added a starting scenario, moved PI window, cleared up bonuses screen. |
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 | Kef's USA version 1.1 rated 2.4 (63 votes) by Kef a.k.a. Kevin | Kef's USA map. There are less continents then the other USA maps. Still the same amount of war though.
mapLAB update: Added a starting scenario, moved PI window, cleared up bonus screen, moved army boxes. |
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 | Massachusetts version 1.2 rated 2.4 (56 votes) by Andy Chase | Battle for the Bay State! 14 countries corresponding to the counties and islands of Massachusetts, divided into three continents. A small map, but surpisingly fun. (Cape Cod can be harder to hold on to than it looks!) Design-wise, I was inspired by the classic 1970's/early 1980's game board I grew up with. This was largely an excercise in the mechanics of map-making on my part, so although there are a few things that could use improvement (country and continent borders are a bit close together, theme graphics are choppy in places), this will probably be the only release of this map unless somebody finds an egregious error somewhere.
mapLAB update: added a starting scenario, moved PI window. |
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 | FF7 version 1.2 rated 2.4 (51 votes) by fattmatt | A Lux map based on the worldmap of Final Fantasy 7
mapLAB update: Added a starting scenario, changed bonus values on 2 continents that were worth 0, fixed some connection bugs, added connection lines. |
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 | Delaware version 1.1 rated 2.4 (43 votes) by Cuarto | Delaware. Thanks to Preacherman for his creation of the Delaware theme! Lines show the connections of countries in Delaware to the Jersey shore. Enjoy! |
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 | Reading University version 1.0 rated 2.4 (42 votes) by Tom Chance | The Whiteknights campus of Reading University, UK.
mapLAB update: Added a starting scenario, moved PI window |
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 | Parallel Classic Risk World version 2.2 rated 2.4 (41 votes) by AJ Bertenshaw-modified by Tokyokid | Thanks to AJ Bertenshaw for the original layout.
Welcome to Classic Risk in a parallel world! All the contenints have different names now and have bigger or smaller empires then in the real world. Africa or (Larrrica) has expanded it's empire into the once Europe, Asia, and South America. South America or (Klect) Is now in North America. Brazil is no longer a part of Klect. Canada or (Cazanda) is now in Greenland and Iceland. America has the same name and is just Eastern and Western United States. Uroepe is just one country. Scanurope is Scandinavia with two countries. Asia which is now Aasis owns part of the once Urope and two others in Asia. The Japenaz or (Japan) empire has expanded into Asia owning four countries total. Afganastan or (Afetchen) now has India, China, Siam, and one other country. And finally, Geetha which once was Austraila, stays the same in every way besides it's name. If you read this whole description, I thank you. Enjoy!
mapLAB update: Added a starting scenario, cleared up continent labels, move PI window |
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 | Tokyo version 2.11 rated 2.4 (39 votes) by Tokyokid | A short and simple map of Tokyo.
11/24/05: Added 6-player starting scenario |
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 | lux_crusades version 1.4 rated 2.4 (38 votes) by blackj3sus | the semi-holy church of lux must stamp out the infidels |
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 | Bricks version 1.2 rated 2.4 (38 votes) by Tokyokid | A fun little map that will fit almost any screen. Misyter can atack every county of Mystery. Mystery CAN attack back.
mapLAB update: added a starting scenario, moved PI window. |
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