Sillysoft
Play our newest game Castle Vox!

Lux Delux
The Game Of Universal Domination 
Games
About - FAQ
Download - Buy
Lux Delux
Maps - Rankings
Download - Buy
Castle Vox
Maps - Rankings
Download - Buy
Forums
Join the Forums
Login - Members
  RSS feeds  
Art - Wiki
News - Search

Awards | Games | Hosts | Maps | MOTW | % | Recent | Seeds (LT) | Stats | Weekly | Wins | More...

Team Lux: Robots

RobotsRobots is here to take "bots first" and stick it down your craw hole.

We are the future         
more info...         

Members    WinsGames
Reaper1886

Team game (#995) finished October 11th 2010 2:50 AM using map DEUX REDUX hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper18Robots
ahbadm6728Ten Monkeys of the ApocaLux
Enokrad37My Finger Slipped
Reaper47Robots
Heartscoffee55My Finger Slipped
3DA63Ten Monkeys of the ApocaLux
 
Team game (#994) finished October 11th 2010 2:40 AM using map DEUX REDUX hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
3DA18Ten Monkeys of the ApocaLux
ahbadm6728Ten Monkeys of the ApocaLux
Heartscoffee38My Finger Slipped
Enokrad47My Finger Slipped
Reaper57Robots
Reaper67Robots
 
Team game (#980) finished October 10th 2010 11:41 PM using map DEUX REDUX hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Mnemosyne113The Raw Whores
3DA213Ten Monkeys of the ApocaLux
Reaper39Robots
Reaper48Robots
Enzo199757The Raw Whores
glu67Ten Monkeys of the ApocaLux
 
Team game (#976) finished October 10th 2010 11:11 PM using map Roman Empire II hosted by FEST. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
@_@113My Finger Slipped
Rigel213My Finger Slipped
Engie310The Raw Whores
Mnemosyne49The Raw Whores
Reaper58Robots
Reaper67Robots
 
Team game (#974) finished October 10th 2010 10:57 PM using map DEUX REDUX hosted by FEST. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Enzo199719The Raw Whores
Reaper29Robots
Reaper38Robots
CyNd3r47Seduction
Darth Rellek55Seduction
Engie65The Raw Whores
 
Team game (#968) finished October 10th 2010 10:11 PM using map DEUX REDUX hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Lang111Seduction
kennypowers211The Raw Whores
Enzo199739The Raw Whores
Reaper49Robots
Reaper58Robots
Schroberts65Seduction
 
Team game (#967) finished October 10th 2010 10:00 PM using map DEUX REDUX hosted by FEST. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
CyNd3r18Seduction
Schroberts28Seduction
Reaper37Robots
Reaper46Robots
Enzo199756The Raw Whores
kennypowers64The Raw Whores
 
Team game (#961) finished October 10th 2010 9:11 PM using map DEUX REDUX hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
lokmanbey17The Raw Whores
Euriskon27The Raw Whores
Reaper36Robots
CyNd3r46Seduction
Schroberts55Seduction
Reaper65Robots
 
Team game (#955) finished October 10th 2010 8:29 PM using map DEUX REDUX hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Lang110Seduction
Schroberts210Seduction
Reaper310Robots
Euriskon49The Raw Whores
Reaper59Robots
gefra67The Raw Whores
 
Team game (#954) finished October 10th 2010 8:16 PM using map DEUX REDUX hosted by FEST. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper18Robots
Reaper28Robots
Lang38Seduction
Euriskon47The Raw Whores
drSnuggles57The Raw Whores
Schroberts66Seduction
 
Team game (#949) finished October 10th 2010 7:45 PM using map DEUX REDUX hosted by FEST. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Testosterone17The Raw Whores
Heartscoffee27My Finger Slipped
Enzo199736The Raw Whores
Reaper46Robots
Reaper55Robots
GFips65My Finger Slipped
 
Team game (#944) finished October 10th 2010 7:14 PM using map DEUX REDUX hosted by FEST. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
GFips110My Finger Slipped
Enokrad210My Finger Slipped
Testosterone37The Raw Whores
Enzo199746The Raw Whores
Reaper55Robots
Reaper65Robots
 
Team game (#943) finished October 10th 2010 7:04 PM using map DEUX REDUX hosted by FEST. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper16Robots
Enokrad26My Finger Slipped
Enzo199735The Raw Whores
GFips45My Finger Slipped
Reaper55Robots
Testosterone64The Raw Whores
 
Team game (#939) finished October 10th 2010 6:42 PM using map DEUX REDUX hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
glu18Ten Monkeys of the ApocaLux
Capicola28Ten Monkeys of the ApocaLux
Reaper37Robots
Heartscoffee46My Finger Slipped
GFips55My Finger Slipped
Reaper65Robots
 
Team game (#938) finished October 10th 2010 6:33 PM using map DEUX REDUX hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Heartscoffee110My Finger Slipped
Reaper210Robots
Reaper36Robots
Capicola45Ten Monkeys of the ApocaLux
GFips55My Finger Slipped
glu65Ten Monkeys of the ApocaLux
 
Team game (#937) finished October 10th 2010 6:23 PM using map DEUX REDUX hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
glu18Ten Monkeys of the ApocaLux
Capicola28Ten Monkeys of the ApocaLux
Reaper37Robots
Reaper47Robots
Yo Daddy56The Raw Whores
Engie65The Raw Whores
 
Team game (#928) finished October 10th 2010 4:55 PM using map Roman Empire II hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Engie112The Raw Whores
Reaper212Robots
Reaper311Robots
kennypowers410The Raw Whores
Samuel99510Ten Monkeys of the ApocaLux
Naraku67Ten Monkeys of the ApocaLux
 
Team game (#925) finished October 10th 2010 4:17 PM using map Classic hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper19Robots
Heartscoffee29My Finger Slipped
Micella39Ten Monkeys of the ApocaLux
Naraku48Ten Monkeys of the ApocaLux
GFips58My Finger Slipped
Reaper68Robots
 
Team game (#924) finished October 10th 2010 4:14 PM using map Classic Part Deux hosted by FEST. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Reaper16Robots
Reaper26Robots
Schroberts36Seduction
Enzo199745The Raw Whores
George87455Seduction
kennypowers65The Raw Whores
 
Team game (#922) finished October 10th 2010 4:04 PM using map Classic Part Deux hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
newbeslaya112Seduction
Reaper212Robots
Enzo1997310The Raw Whores
kennypowers48The Raw Whores
George87455Seduction
Reaper64Robots
 
Team game (#919) finished October 10th 2010 3:42 PM using map Classic Part Deux hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
ahbadm6719Ten Monkeys of the ApocaLux
Capicola29Ten Monkeys of the ApocaLux
Reaper38Robots
George87448Seduction
Reaper57Robots
Schroberts66Seduction
 
Team game (#903) finished October 10th 2010 2:28 PM using map Classic Part Deux hosted by FEST. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Schroberts18Seduction
Darth Rellek28Seduction
Reaper36Robots
Reaper45Robots
Yo Daddy55The Raw Whores
Euriskon65The Raw Whores
 
Team game (#894) finished October 10th 2010 12:11 PM using map Classic hosted by FEST. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper19Robots
Reaper29Robots
Samuel9939Ten Monkeys of the ApocaLux
Engie47The Raw Whores
SmotPoker56The Raw Whores
calmdowndonk66Ten Monkeys of the ApocaLux
 
Team game (#893) finished October 10th 2010 12:03 PM using map Classic hosted by FEST. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper19Robots
Samuel9929Ten Monkeys of the ApocaLux
Enzo199737The Raw Whores
calmdowndonk46Ten Monkeys of the ApocaLux
Engie56The Raw Whores
Reaper66Robots
 
Team game (#890) finished October 10th 2010 11:41 AM using map Classic hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Mnemosyne110The Raw Whores
SmotPoker210The Raw Whores
Samuel9938Ten Monkeys of the ApocaLux
Reaper47Robots
Reaper57Robots
3DA66Ten Monkeys of the ApocaLux
 
Team game (#889) finished October 10th 2010 11:30 AM using map Classic hosted by FEST. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
3DA18Ten Monkeys of the ApocaLux
Samuel9928Ten Monkeys of the ApocaLux
drSnuggles36The Raw Whores
kennypowers46The Raw Whores
Reaper55Robots
Reaper65Robots
 
Team game (#884) finished October 10th 2010 3:40 AM using map Roman Empire II hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
kennypowers19The Raw Whores
Engie29The Raw Whores
ahbadm6737Ten Monkeys of the ApocaLux
THE J-Dude46Ten Monkeys of the ApocaLux
Reaper56Robots
Reaper65Robots
 
Team game (#883) finished October 10th 2010 3:28 AM using map Roman Empire II hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
THE J-Dude111Ten Monkeys of the ApocaLux
ahbadm67211Ten Monkeys of the ApocaLux
Drifter310The Raw Whores
Reaper410Robots
Reaper59Robots
Engie66The Raw Whores
 
Team game (#882) finished October 10th 2010 3:13 AM using map Roman Empire II hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
ahbadm67114Ten Monkeys of the ApocaLux
Micella214Ten Monkeys of the ApocaLux
Engie312The Raw Whores
Reaper412Robots
Reaper511Robots
Testosterone68The Raw Whores
 
Team game (#881) finished October 10th 2010 2:53 AM using map Roman Empire II hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
ahbadm6718Ten Monkeys of the ApocaLux
Micella28Ten Monkeys of the ApocaLux
Mnemosyne37The Raw Whores
Drifter46The Raw Whores
Reaper56Robots
Reaper66Robots
 
Team game (#880) finished October 10th 2010 2:42 AM using map Roman Empire II hosted by FEST. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Micella18Ten Monkeys of the ApocaLux
ahbadm6728Ten Monkeys of the ApocaLux
Engie37The Raw Whores
Reaper47Robots
Reaper56Robots
Testosterone66The Raw Whores
 
Team game (#878) finished October 10th 2010 2:11 AM using map Roman Empire II hosted by FEST. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Reaper18Robots
Reaper28Robots
Mazza38A New Day
Engie48The Raw Whores
Mnemosyne56The Raw Whores
KingPatrick65A New Day
 
Team game (#877) finished October 10th 2010 2:01 AM using map Roman Empire II hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Mnemosyne19The Raw Whores
Engie29The Raw Whores
Mazza38A New Day
KingPatrick47A New Day
Reaper56Robots
Reaper66Robots
 
Team game (#876) finished October 10th 2010 1:49 AM using map Roman Empire II hosted by FEST. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
KingPatrick19A New Day
Mazza29A New Day
Mnemosyne36The Raw Whores
Reaper46Robots
Reaper56Robots
lokmanbey65The Raw Whores
 
Team game (#860) finished October 9th 2010 10:44 PM using map Roman Empire II hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
newbeslaya18Seduction
Darth Rellek28Seduction
Reaper37Robots
Reaper47Robots
Micella56Ten Monkeys of the ApocaLux
glu66Ten Monkeys of the ApocaLux
 
Team game (#856) finished October 9th 2010 10:10 PM using map Roman Empire II hosted by FEST. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
kennypowers18The Raw Whores
lokmanbey28The Raw Whores
Reaper38Robots
genopark47Ten Monkeys of the ApocaLux
Reaper57Robots
Marc7366Ten Monkeys of the ApocaLux
 
Team game (#855) finished October 9th 2010 10:00 PM using map Roman Empire II hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Reaper18Robots
Reaper28Robots
kennypowers38The Raw Whores
genopark47Ten Monkeys of the ApocaLux
Naraku57Ten Monkeys of the ApocaLux
lokmanbey66The Raw Whores
 
Team game (#842) finished October 9th 2010 8:12 PM using map Classic hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Testosterone110The Raw Whores
Enzo1997210The Raw Whores
GYPCOUNT39My Finger Slipped
Reaper48Robots
Reaper58Robots
RATMOUSE67My Finger Slipped
 
Team game (#828) finished October 9th 2010 6:30 PM using map Roman Empire II hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Engie111The Raw Whores
Reaper211Robots
Reaper310Robots
Micella49Ten Monkeys of the ApocaLux
calmdowndonk58Ten Monkeys of the ApocaLux
zafer leventoglu66The Raw Whores
 
Team game (#801) finished October 9th 2010 1:58 PM using map Classic Part Deux hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Darth Rellek19Seduction
Reaper29Robots
Reaper37Robots
lokmanbey47The Raw Whores
SmotPoker56The Raw Whores
Schroberts66Seduction
 
Team game (#798) finished October 9th 2010 1:48 PM using map Classic Part Deux hosted by FEST. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
zafer leventoglu19The Raw Whores
Reaper29Robots
Schroberts39Seduction
Reaper48Robots
Darth Rellek55Seduction
lokmanbey65The Raw Whores
 
Team game (#796) finished October 9th 2010 1:37 PM using map Classic Part Deux hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
lokmanbey18The Raw Whores
zafer leventoglu28The Raw Whores
Reaper38Robots
Reaper47Robots
Lang55Seduction
Schroberts65Seduction
 
Team game (#791) finished October 9th 2010 12:30 PM using map Classic hosted by FEST. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
SmotPoker18The Raw Whores
Mnemosyne28The Raw Whores
mentor0937A New Day
Reaper47Robots
Reaper57Robots
Beetroot67A New Day
 


Awards | Games | Hosts | Maps | MOTW | % | Recent | Seeds (LT) | Stats | Weekly | Wins | More...

Castle Vox is our newest computer strategy boardgame. Diplomacy meets Axis & Allies game.

Lux Delux is an advanced Risk world domination game with over 800 maps, hard AI, and online multi-player.

American History Lux takes you through the wars of USA history. — Ancient Empires Lux spans Babylon to the Roman Empire.

Lux Touch, Lux USA and Lux DLX let you conquer the world on your iPhone, iPod, and iPad.

Free Game Downloads has direct download links to all the games. — We love playing fun Strategy Games.

Sillysoft Games makes games for Mac OS X, Windows XP/Vista/7 and Linux.

Macintosh users may be interested to see our favorite Mac OS X games. For the full Sillysoft empire check out the sitemap.

Because taking over the world is fun.
                                 - Lux