Sillysoft
Play our newest game Castle Vox!

Lux Delux
The Game Of Universal Domination 
Games
About - FAQ
Download - Buy
Lux Delux
Maps - Rankings
Download - Buy
Castle Vox
Maps - Rankings
Download - Buy
Forums
Join the Forums
Login - Members
  RSS feeds  
Art - Wiki
News - Search

Awards | Games | Hosts | Maps | MOTW | % | Recent | Seeds (LT) | Stats | Weekly | Wins | More...

Team Lux: Ten Monkeys of the ApocaLux

Ten Monkeys of the ApocaLuxThe 10 Monkeys are the spritual descendents of The 4 Horsemen of the Luxocalypse, born from Team Captain paranoiarodeo's desire to dominate the entirety of Luxdom.

Oh, yes, poo WILL be flung.         
more info...         

Members    WinsGames
glu1430
Micella1032
THE J-Dude918
genopark917
Capicola813
Naraku720
calmdowndonk719
Marc73716
3DA715
ahbadm67711
SnyperEye515
Samuel99413
Smashley37
RogueMonk23
weezyF12
Juveke11
pawskants01

Team game (#995) finished October 11th 2010 2:50 AM using map DEUX REDUX hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper18Robots
ahbadm6728Ten Monkeys of the ApocaLux
Enokrad37My Finger Slipped
Reaper47Robots
Heartscoffee55My Finger Slipped
3DA63Ten Monkeys of the ApocaLux
 
Team game (#994) finished October 11th 2010 2:40 AM using map DEUX REDUX hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
3DA18Ten Monkeys of the ApocaLux
ahbadm6728Ten Monkeys of the ApocaLux
Heartscoffee38My Finger Slipped
Enokrad47My Finger Slipped
Reaper57Robots
Reaper67Robots
 
Team game (#992) finished October 11th 2010 2:17 AM using map DEUX REDUX hosted by FEST. The game lasted for 1 hours 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
3DA143Ten Monkeys of the ApocaLux
ahbadm67243Ten Monkeys of the ApocaLux
Heartscoffee340My Finger Slipped
Schroberts440Seduction
CyNd3r539Seduction
Enokrad639My Finger Slipped
 
Team game (#991) finished October 11th 2010 1:15 AM using map Roman Empire II hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
RandomGuy111A New Day
dollabillz211A New Day
@_@39My Finger Slipped
pawskants49Ten Monkeys of the ApocaLux
RogueMonk58Ten Monkeys of the ApocaLux
Rigel66My Finger Slipped
 
Team game (#990) finished October 11th 2010 12:58 AM using map Roman Empire II hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Rigel19My Finger Slipped
@_@29My Finger Slipped
glu38Ten Monkeys of the ApocaLux
dollabillz47A New Day
THE J-Dude56Ten Monkeys of the ApocaLux
Marauder66A New Day
 
Team game (#989) finished October 11th 2010 12:56 AM using map DEUX REDUX hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
3DA17Ten Monkeys of the ApocaLux
CyNd3r27Seduction
Capicola37Ten Monkeys of the ApocaLux
Big Will E Style46The Raw Whores
JayBizzy56The Raw Whores
Schroberts65Seduction
 
Team game (#986) finished October 11th 2010 12:30 AM using map DEUX REDUX hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Schroberts19Seduction
Darth Rellek29Seduction
Capicola39Ten Monkeys of the ApocaLux
Dangerous Beans48The Raw Whores
3DA57Ten Monkeys of the ApocaLux
JayBizzy66The Raw Whores
 
Team game (#985) finished October 11th 2010 12:25 AM using map Roman Empire II hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Marc73110Ten Monkeys of the ApocaLux
glu210Ten Monkeys of the ApocaLux
Mnemosyne39The Raw Whores
Engie48The Raw Whores
@_@56My Finger Slipped
Enokrad65My Finger Slipped
 
Team game (#984) finished October 11th 2010 12:14 AM using map DEUX REDUX hosted by FEST. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Capicola110Ten Monkeys of the ApocaLux
helen210A New Day
Marauder39A New Day
Dangerous Beans49The Raw Whores
3DA57Ten Monkeys of the ApocaLux
JayBizzy66The Raw Whores
 
Team game (#983) finished October 11th 2010 12:07 AM using map Roman Empire II hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Engie19The Raw Whores
Rigel29My Finger Slipped
@_@38My Finger Slipped
glu48Ten Monkeys of the ApocaLux
Naraku58Ten Monkeys of the ApocaLux
Enzo199767The Raw Whores
 
Team game (#981) finished October 10th 2010 11:50 PM using map Roman Empire II hosted by FEST. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Rigel115My Finger Slipped
Enokrad215My Finger Slipped
Engie310The Raw Whores
Micella49Ten Monkeys of the ApocaLux
Enzo199759The Raw Whores
Naraku68Ten Monkeys of the ApocaLux
 
Team game (#980) finished October 10th 2010 11:41 PM using map DEUX REDUX hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Mnemosyne113The Raw Whores
3DA213Ten Monkeys of the ApocaLux
Reaper39Robots
Reaper48Robots
Enzo199757The Raw Whores
glu67Ten Monkeys of the ApocaLux
 
Team game (#973) finished October 10th 2010 10:52 PM using map Roman Empire II hosted by FEST. The game lasted for 25 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
RogueMonk113Ten Monkeys of the ApocaLux
Drifter213The Raw Whores
@_@311My Finger Slipped
Marc7349Ten Monkeys of the ApocaLux
Rigel59My Finger Slipped
Enzo199767The Raw Whores
 
Team game (#971) finished October 10th 2010 10:35 PM using map DEUX REDUX hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Naraku18Ten Monkeys of the ApocaLux
glu28Ten Monkeys of the ApocaLux
CyNd3r37Seduction
Enzo199746The Raw Whores
Darth Rellek56Seduction
kennypowers66The Raw Whores
 
Team game (#969) finished October 10th 2010 10:21 PM using map DEUX REDUX hosted by FEST. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Naraku18Ten Monkeys of the ApocaLux
glu28Ten Monkeys of the ApocaLux
CyNd3r35Seduction
Enzo199745The Raw Whores
Schroberts55Seduction
Euriskon63The Raw Whores
 
Team game (#966) finished October 10th 2010 9:59 PM using map Roman Empire II hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
glu18Ten Monkeys of the ApocaLux
Marc7328Ten Monkeys of the ApocaLux
Rigel37My Finger Slipped
Enokrad47My Finger Slipped
Drifter56The Raw Whores
Engie65The Raw Whores
 
Team game (#964) finished October 10th 2010 9:44 PM using map Roman Empire II hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Naraku17Ten Monkeys of the ApocaLux
glu27Ten Monkeys of the ApocaLux
drSnuggles37The Raw Whores
lokmanbey46The Raw Whores
Rigel56My Finger Slipped
Enokrad66My Finger Slipped
 
Team game (#962) finished October 10th 2010 9:21 PM using map Roman Empire II hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Enokrad113My Finger Slipped
Big Poppa213My Finger Slipped
Enzo1997312The Raw Whores
toadhill411The Raw Whores
Micella511Ten Monkeys of the ApocaLux
Samuel9966Ten Monkeys of the ApocaLux
 
Team game (#960) finished October 10th 2010 9:02 PM using map Roman Empire II hosted by FEST. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Enzo199719The Raw Whores
toadhill29The Raw Whores
Rigel38My Finger Slipped
WhirlPlaid48My Finger Slipped
Marc7356Ten Monkeys of the ApocaLux
Naraku66Ten Monkeys of the ApocaLux
 
Team game (#958) finished October 10th 2010 8:43 PM using map Roman Empire II hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
WhirlPlaid18My Finger Slipped
Rigel28My Finger Slipped
Enokrad36My Finger Slipped
Samuel9945Ten Monkeys of the ApocaLux
Marc7354Ten Monkeys of the ApocaLux
Micella64Ten Monkeys of the ApocaLux
 
Team game (#956) finished October 10th 2010 8:32 PM using map Roman Empire II hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Enokrad111My Finger Slipped
Rigel211My Finger Slipped
Enzo1997310The Raw Whores
Naraku410Ten Monkeys of the ApocaLux
Testosterone59The Raw Whores
Micella67Ten Monkeys of the ApocaLux
 
Team game (#951) finished October 10th 2010 7:54 PM using map Roman Empire II hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Engie18The Raw Whores
3DA28Ten Monkeys of the ApocaLux
Enzo199738The Raw Whores
Rigel47My Finger Slipped
WhirlPlaid56My Finger Slipped
ahbadm6766Ten Monkeys of the ApocaLux
 
Team game (#948) finished October 10th 2010 7:38 PM using map Roman Empire II hosted by FEST. The game lasted for 50 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Micella123Ten Monkeys of the ApocaLux
Naraku223Ten Monkeys of the ApocaLux
Rigel323My Finger Slipped
drSnuggles422The Raw Whores
Mnemosyne521The Raw Whores
WhirlPlaid614My Finger Slipped
 
Team game (#940) finished October 10th 2010 6:48 PM using map Roman Empire II hosted by FEST. The game lasted for 31 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
WhirlPlaid118My Finger Slipped
Micella218Ten Monkeys of the ApocaLux
drSnuggles316The Raw Whores
Testosterone413The Raw Whores
Naraku510Ten Monkeys of the ApocaLux
Rigel69My Finger Slipped
 
Team game (#939) finished October 10th 2010 6:42 PM using map DEUX REDUX hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
glu18Ten Monkeys of the ApocaLux
Capicola28Ten Monkeys of the ApocaLux
Reaper37Robots
Heartscoffee46My Finger Slipped
GFips55My Finger Slipped
Reaper65Robots
 
Team game (#938) finished October 10th 2010 6:33 PM using map DEUX REDUX hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Heartscoffee110My Finger Slipped
Reaper210Robots
Reaper36Robots
Capicola45Ten Monkeys of the ApocaLux
GFips55My Finger Slipped
glu65Ten Monkeys of the ApocaLux
 
Team game (#937) finished October 10th 2010 6:23 PM using map DEUX REDUX hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
glu18Ten Monkeys of the ApocaLux
Capicola28Ten Monkeys of the ApocaLux
Reaper37Robots
Reaper47Robots
Yo Daddy56The Raw Whores
Engie65The Raw Whores
 
Team game (#936) finished October 10th 2010 6:16 PM using map Roman Empire II hosted by FEST. The game lasted for 57 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Rigel128My Finger Slipped
matthe17228My Finger Slipped
3DA327Ten Monkeys of the ApocaLux
kennypowers427The Raw Whores
Testosterone526The Raw Whores
Naraku616Ten Monkeys of the ApocaLux
 
Team game (#935) finished October 10th 2010 6:14 PM using map DEUX REDUX hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
glu19Ten Monkeys of the ApocaLux
Capicola29Ten Monkeys of the ApocaLux
newbeslaya38Seduction
Lang47Seduction
Engie57The Raw Whores
Yo Daddy65The Raw Whores
 
Team game (#934) finished October 10th 2010 6:01 PM using map DEUX REDUX hosted by FEST. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Yo Daddy110The Raw Whores
Engie210The Raw Whores
glu310Ten Monkeys of the ApocaLux
Schroberts49Seduction
Darth Rellek59Seduction
Capicola68Ten Monkeys of the ApocaLux
 
Team game (#931) finished October 10th 2010 5:19 PM using map Roman Empire II hosted by FEST. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
3DA113Ten Monkeys of the ApocaLux
Engie213The Raw Whores
Rigel312My Finger Slipped
GFips412My Finger Slipped
glu57Ten Monkeys of the ApocaLux
Testosterone66The Raw Whores
 
Team game (#930) finished October 10th 2010 5:10 PM using map DEUX REDUX hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Samuel9917Ten Monkeys of the ApocaLux
newbeslaya27Seduction
Euriskon36The Raw Whores
kennypowers46The Raw Whores
Casey jones55Seduction
Juveke65Ten Monkeys of the ApocaLux
 
Team game (#928) finished October 10th 2010 4:55 PM using map Roman Empire II hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Engie112The Raw Whores
Reaper212Robots
Reaper311Robots
kennypowers410The Raw Whores
Samuel99510Ten Monkeys of the ApocaLux
Naraku67Ten Monkeys of the ApocaLux
 
Team game (#926) finished October 10th 2010 4:36 PM using map Classic hosted by FEST. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Heartscoffee113My Finger Slipped
newbeslaya213Seduction
Naraku312Ten Monkeys of the ApocaLux
Schroberts411Seduction
Micella58Ten Monkeys of the ApocaLux
GFips66My Finger Slipped
 
Team game (#925) finished October 10th 2010 4:17 PM using map Classic hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper19Robots
Heartscoffee29My Finger Slipped
Micella39Ten Monkeys of the ApocaLux
Naraku48Ten Monkeys of the ApocaLux
GFips58My Finger Slipped
Reaper68Robots
 
Team game (#923) finished October 10th 2010 4:05 PM using map Classic hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Enzo1997112The Raw Whores
glu212Ten Monkeys of the ApocaLux
Heartscoffee39My Finger Slipped
Micella49Ten Monkeys of the ApocaLux
Euriskon58The Raw Whores
GFips68My Finger Slipped
 
Team game (#920) finished October 10th 2010 3:47 PM using map Classic hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Heartscoffee18My Finger Slipped
AnGuS0928My Finger Slipped
GFips38My Finger Slipped
Micella47Ten Monkeys of the ApocaLux
glu57Ten Monkeys of the ApocaLux
Samuel9966Ten Monkeys of the ApocaLux
 
Team game (#919) finished October 10th 2010 3:42 PM using map Classic Part Deux hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
ahbadm6719Ten Monkeys of the ApocaLux
Capicola29Ten Monkeys of the ApocaLux
Reaper38Robots
George87448Seduction
Reaper57Robots
Schroberts66Seduction
 
Team game (#918) finished October 10th 2010 3:35 PM using map Classic hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
AnGuS09110My Finger Slipped
GFips28My Finger Slipped
Heartscoffee310My Finger Slipped
Micella47Ten Monkeys of the ApocaLux
Samuel9957Ten Monkeys of the ApocaLux
glu67Ten Monkeys of the ApocaLux
 
Team game (#914) finished October 10th 2010 3:14 PM using map Classic Part Deux hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
I got Melee17Seduction
George87429Seduction
Schroberts39Seduction
glu47Ten Monkeys of the ApocaLux
Micella57Ten Monkeys of the ApocaLux
Samuel9966Ten Monkeys of the ApocaLux
 
Team game (#901) finished October 10th 2010 2:06 PM using map Classic hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Samuel9919Ten Monkeys of the ApocaLux
calmdowndonk29Ten Monkeys of the ApocaLux
Euriskon38The Raw Whores
Heartscoffee48My Finger Slipped
GFips58My Finger Slipped
Enzo199768The Raw Whores
 
Team game (#900) finished October 10th 2010 1:53 PM using map Classic hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Samuel9917Ten Monkeys of the ApocaLux
Capicola28Ten Monkeys of the ApocaLux
THE J-Dude38Ten Monkeys of the ApocaLux
Enzo199747The Raw Whores
Yo Daddy57The Raw Whores
SmotPoker65The Raw Whores
 
Team game (#894) finished October 10th 2010 12:11 PM using map Classic hosted by FEST. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper19Robots
Reaper29Robots
Samuel9939Ten Monkeys of the ApocaLux
Engie47The Raw Whores
SmotPoker56The Raw Whores
calmdowndonk66Ten Monkeys of the ApocaLux
 
Team game (#893) finished October 10th 2010 12:03 PM using map Classic hosted by FEST. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper19Robots
Samuel9929Ten Monkeys of the ApocaLux
Enzo199737The Raw Whores
calmdowndonk46Ten Monkeys of the ApocaLux
Engie56The Raw Whores
Reaper66Robots
 
Team game (#890) finished October 10th 2010 11:41 AM using map Classic hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Mnemosyne110The Raw Whores
SmotPoker210The Raw Whores
Samuel9938Ten Monkeys of the ApocaLux
Reaper47Robots
Reaper57Robots
3DA66Ten Monkeys of the ApocaLux
 
Team game (#889) finished October 10th 2010 11:30 AM using map Classic hosted by FEST. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
3DA18Ten Monkeys of the ApocaLux
Samuel9928Ten Monkeys of the ApocaLux
drSnuggles36The Raw Whores
kennypowers46The Raw Whores
Reaper55Robots
Reaper65Robots
 
Team game (#884) finished October 10th 2010 3:40 AM using map Roman Empire II hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
kennypowers19The Raw Whores
Engie29The Raw Whores
ahbadm6737Ten Monkeys of the ApocaLux
THE J-Dude46Ten Monkeys of the ApocaLux
Reaper56Robots
Reaper65Robots
 
Team game (#883) finished October 10th 2010 3:28 AM using map Roman Empire II hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
THE J-Dude111Ten Monkeys of the ApocaLux
ahbadm67211Ten Monkeys of the ApocaLux
Drifter310The Raw Whores
Reaper410Robots
Reaper59Robots
Engie66The Raw Whores
 
Team game (#882) finished October 10th 2010 3:13 AM using map Roman Empire II hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
ahbadm67114Ten Monkeys of the ApocaLux
Micella214Ten Monkeys of the ApocaLux
Engie312The Raw Whores
Reaper412Robots
Reaper511Robots
Testosterone68The Raw Whores
 
Team game (#881) finished October 10th 2010 2:53 AM using map Roman Empire II hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
ahbadm6718Ten Monkeys of the ApocaLux
Micella28Ten Monkeys of the ApocaLux
Mnemosyne37The Raw Whores
Drifter46The Raw Whores
Reaper56Robots
Reaper66Robots
 
Team game (#880) finished October 10th 2010 2:42 AM using map Roman Empire II hosted by FEST. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Micella18Ten Monkeys of the ApocaLux
ahbadm6728Ten Monkeys of the ApocaLux
Engie37The Raw Whores
Reaper47Robots
Reaper56Robots
Testosterone66The Raw Whores
 
Team game (#879) finished October 10th 2010 2:31 AM using map Roman Empire II hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
The Mighty One110A New Day
Drifter210The Raw Whores
Mnemosyne39The Raw Whores
Mazza49A New Day
ahbadm6759Ten Monkeys of the ApocaLux
Micella67Ten Monkeys of the ApocaLux
 
Team game (#871) finished October 10th 2010 12:19 AM using map Roman Empire II hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Micella19Ten Monkeys of the ApocaLux
Marc7329Ten Monkeys of the ApocaLux
Enzo199739The Raw Whores
Darth Rellek48Seduction
Engie57The Raw Whores
jesterme65Seduction
 
Team game (#869) finished October 10th 2010 12:02 AM using map Roman Empire II hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
newbeslaya18Seduction
jesterme28Seduction
Engie38The Raw Whores
Marc7347Ten Monkeys of the ApocaLux
glu57Ten Monkeys of the ApocaLux
Enzo199767The Raw Whores
 
Team game (#867) finished October 9th 2010 11:46 PM using map Roman Empire II hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
THE J-Dude111Ten Monkeys of the ApocaLux
newbeslaya211Seduction
Engie311The Raw Whores
glu48Ten Monkeys of the ApocaLux
Enzo199758The Raw Whores
jesterme68Seduction
 
Team game (#865) finished October 9th 2010 11:27 PM using map Roman Empire II hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Micella18Ten Monkeys of the ApocaLux
glu210Ten Monkeys of the ApocaLux
THE J-Dude310Ten Monkeys of the ApocaLux
Enzo199748The Raw Whores
Engie58The Raw Whores
lokmanbey67The Raw Whores
 
Team game (#863) finished October 9th 2010 11:13 PM using map Roman Empire II hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
RogueMonk110Ten Monkeys of the ApocaLux
glu210Ten Monkeys of the ApocaLux
Engie310The Raw Whores
Darth Rellek49Seduction
lokmanbey58The Raw Whores
newbeslaya66Seduction
 
Team game (#862) finished October 9th 2010 10:55 PM using map Roman Empire II hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Darth Rellek18Seduction
newbeslaya28Seduction
glu36Ten Monkeys of the ApocaLux
Micella46Ten Monkeys of the ApocaLux
kennypowers55The Raw Whores
lokmanbey64The Raw Whores
 
Team game (#860) finished October 9th 2010 10:44 PM using map Roman Empire II hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
newbeslaya18Seduction
Darth Rellek28Seduction
Reaper37Robots
Reaper47Robots
Micella56Ten Monkeys of the ApocaLux
glu66Ten Monkeys of the ApocaLux
 
Team game (#859) finished October 9th 2010 10:35 PM using map Roman Empire II hosted by FEST. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
kennypowers116The Raw Whores
Micella216Ten Monkeys of the ApocaLux
Enzo1997315The Raw Whores
Darth Rellek414Seduction
glu58Ten Monkeys of the ApocaLux
jesterme68Seduction
 
Team game (#858) finished October 9th 2010 10:31 PM using map Classic hosted by FEST. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
THE J-Dude110Ten Monkeys of the ApocaLux
RandomGuy210A New Day
genopark38Ten Monkeys of the ApocaLux
Mazza48A New Day
Baden58My Finger Slipped
JJazz67My Finger Slipped
 
Team game (#857) finished October 9th 2010 10:14 PM using map Classic hosted by FEST. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
THE J-Dude113Ten Monkeys of the ApocaLux
genopark213Ten Monkeys of the ApocaLux
RandomGuy312A New Day
Camaro Criss412The Raw Whores
Euriskon511The Raw Whores
BlInK610A New Day
 
Team game (#856) finished October 9th 2010 10:10 PM using map Roman Empire II hosted by FEST. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
kennypowers18The Raw Whores
lokmanbey28The Raw Whores
Reaper38Robots
genopark47Ten Monkeys of the ApocaLux
Reaper57Robots
Marc7366Ten Monkeys of the ApocaLux
 
Team game (#855) finished October 9th 2010 10:00 PM using map Roman Empire II hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Reaper18Robots
Reaper28Robots
kennypowers38The Raw Whores
genopark47Ten Monkeys of the ApocaLux
Naraku57Ten Monkeys of the ApocaLux
lokmanbey66The Raw Whores
 
Team game (#854) finished October 9th 2010 9:54 PM using map Classic hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
genopark110Ten Monkeys of the ApocaLux
calmdowndonk210Ten Monkeys of the ApocaLux
THE J-Dude310Ten Monkeys of the ApocaLux
Engie49The Raw Whores
Enzo199759The Raw Whores
Camaro Criss67The Raw Whores
 
Team game (#853) finished October 9th 2010 9:50 PM using map Roman Empire II hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
kennypowers110The Raw Whores
lokmanbey210The Raw Whores
Marc7338Ten Monkeys of the ApocaLux
genopark48Ten Monkeys of the ApocaLux
sean4258Le Cocks Sportif
Hugo67Le Cocks Sportif
 
Team game (#852) finished October 9th 2010 9:37 PM using map Classic hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Enokrad19My Finger Slipped
Camaro Criss29The Raw Whores
Euriskon38The Raw Whores
THE J-Dude48Ten Monkeys of the ApocaLux
genopark57Ten Monkeys of the ApocaLux
Baden67My Finger Slipped
 
Team game (#851) finished October 9th 2010 9:33 PM using map Roman Empire II hosted by FEST. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
lokmanbey19The Raw Whores
kennypowers29The Raw Whores
Micella38Ten Monkeys of the ApocaLux
Milltycoon48Seduction
Marc7357Ten Monkeys of the ApocaLux
Hall67Seduction
 
Team game (#850) finished October 9th 2010 9:22 PM using map Classic hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Enokrad110My Finger Slipped
Baden210My Finger Slipped
THE J-Dude37Ten Monkeys of the ApocaLux
Engie46The Raw Whores
Euriskon56The Raw Whores
genopark66Ten Monkeys of the ApocaLux
 
Team game (#849) finished October 9th 2010 9:15 PM using map Roman Empire II hosted by FEST. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Marc73110Ten Monkeys of the ApocaLux
genopark210Ten Monkeys of the ApocaLux
Naraku310Ten Monkeys of the ApocaLux
Hall48Seduction
ARCHI58Seduction
Milltycoon68Seduction
 
Team game (#848) finished October 9th 2010 9:10 PM using map Classic hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Euriskon110The Raw Whores
Engie210The Raw Whores
genopark38Ten Monkeys of the ApocaLux
Baden46My Finger Slipped
Enokrad55My Finger Slipped
weezyF64Ten Monkeys of the ApocaLux
 
Team game (#847) finished October 9th 2010 8:58 PM using map Classic hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
genopark18Ten Monkeys of the ApocaLux
calmdowndonk28Ten Monkeys of the ApocaLux
toadhill38The Raw Whores
Enzo199746The Raw Whores
Camaro Criss56The Raw Whores
weezyF66Ten Monkeys of the ApocaLux
 
Team game (#846) finished October 9th 2010 8:54 PM using map Roman Empire II hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Engie19The Raw Whores
Enzo199729The Raw Whores
Marc7337Ten Monkeys of the ApocaLux
SnyperEye47Ten Monkeys of the ApocaLux
ARCHI57Seduction
Milltycoon66Seduction
 
Team game (#845) finished October 9th 2010 8:45 PM using map Classic hosted by FEST. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Euriskon114The Raw Whores
calmdowndonk214Ten Monkeys of the ApocaLux
Enzo1997310The Raw Whores
glu49Ten Monkeys of the ApocaLux
RATMOUSE59My Finger Slipped
Guillerme66My Finger Slipped
 
Team game (#844) finished October 9th 2010 8:38 PM using map Roman Empire II hosted by FEST. The game lasted for 29 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
ARCHI116Seduction
Hall216Seduction
Enzo1997314The Raw Whores
genopark412Ten Monkeys of the ApocaLux
Micella512Ten Monkeys of the ApocaLux
lokmanbey610The Raw Whores
 
Team game (#843) finished October 9th 2010 8:27 PM using map Classic hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Camaro Criss111The Raw Whores
Guillerme211My Finger Slipped
Baden37My Finger Slipped
calmdowndonk47Ten Monkeys of the ApocaLux
Smashley57Ten Monkeys of the ApocaLux
Euriskon64The Raw Whores
 
Team game (#841) finished October 9th 2010 8:08 PM using map Roman Empire II hosted by FEST. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
genopark111Ten Monkeys of the ApocaLux
SnyperEye211Ten Monkeys of the ApocaLux
Hall311Seduction
sean42411Le Cocks Sportif
newbeslaya510Seduction
nicola5768Le Cocks Sportif
 
Team game (#839) finished October 9th 2010 7:52 PM using map Classic hosted by FEST. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Enzo199717The Raw Whores
RATMOUSE27My Finger Slipped
Smashley36Ten Monkeys of the ApocaLux
calmdowndonk46Ten Monkeys of the ApocaLux
Baden56My Finger Slipped
Camaro Criss65The Raw Whores
 
Team game (#837) finished October 9th 2010 7:42 PM using map Classic hosted by FEST. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
GYPCOUNT111My Finger Slipped
Baden211My Finger Slipped
Camaro Criss38The Raw Whores
calmdowndonk48Ten Monkeys of the ApocaLux
Testosterone58The Raw Whores
Marc7366Ten Monkeys of the ApocaLux
 
Team game (#835) finished October 9th 2010 7:25 PM using map Classic hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
drSnuggles112The Raw Whores
Enzo1997212The Raw Whores
Marc73311Ten Monkeys of the ApocaLux
genopark49Ten Monkeys of the ApocaLux
xShockAndAwex56My Finger Slipped
Baden65My Finger Slipped
 
Team game (#832) finished October 9th 2010 7:11 PM using map Classic hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
glu19Ten Monkeys of the ApocaLux
Smashley29Ten Monkeys of the ApocaLux
xShockAndAwex38My Finger Slipped
kennypowers48The Raw Whores
Baden57My Finger Slipped
Enzo199766The Raw Whores
 
Team game (#831) finished October 9th 2010 7:09 PM using map Roman Empire II hosted by FEST. The game lasted for 37 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Marauder119A New Day
zafer leventoglu219The Raw Whores
Engie318The Raw Whores
calmdowndonk418Ten Monkeys of the ApocaLux
BlInK518A New Day
Micella614Ten Monkeys of the ApocaLux
 
Team game (#830) finished October 9th 2010 6:59 PM using map Classic hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
drSnuggles111The Raw Whores
Smashley211Ten Monkeys of the ApocaLux
Heartscoffee311My Finger Slipped
GYPCOUNT410My Finger Slipped
3DA58Ten Monkeys of the ApocaLux
Enzo199768The Raw Whores
 
Team game (#829) finished October 9th 2010 6:40 PM using map Classic hosted by FEST. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Marc73112Ten Monkeys of the ApocaLux
genopark212Ten Monkeys of the ApocaLux
drSnuggles312The Raw Whores
Heartscoffee410My Finger Slipped
kennypowers59The Raw Whores
GYPCOUNT66My Finger Slipped
 
Team game (#828) finished October 9th 2010 6:30 PM using map Roman Empire II hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Engie111The Raw Whores
Reaper211Robots
Reaper310Robots
Micella49Ten Monkeys of the ApocaLux
calmdowndonk58Ten Monkeys of the ApocaLux
zafer leventoglu66The Raw Whores
 
Team game (#827) finished October 9th 2010 6:20 PM using map Classic hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
genopark19Ten Monkeys of the ApocaLux
Smashley29Ten Monkeys of the ApocaLux
Camaro Criss37The Raw Whores
xShockAndAwex47My Finger Slipped
drSnuggles56The Raw Whores
Darth Casey66My Finger Slipped
 
Team game (#826) finished October 9th 2010 6:16 PM using map Roman Empire II hosted by FEST. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Engie115The Raw Whores
Marauder215A New Day
SnyperEye314Ten Monkeys of the ApocaLux
kennypowers412The Raw Whores
calmdowndonk511Ten Monkeys of the ApocaLux
RandomGuy610A New Day
 
Team game (#825) finished October 9th 2010 6:07 PM using map Classic hosted by FEST. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
3DA114Ten Monkeys of the ApocaLux
Camaro Criss214The Raw Whores
GFips313My Finger Slipped
Marc73410Ten Monkeys of the ApocaLux
lokmanbey510The Raw Whores
Darth Casey66My Finger Slipped
 
Team game (#824) finished October 9th 2010 5:43 PM using map Classic hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Smashley110Ten Monkeys of the ApocaLux
genopark210Ten Monkeys of the ApocaLux
Testosterone310The Raw Whores
Engie49The Raw Whores
GFips58My Finger Slipped
Darth Casey68My Finger Slipped
 
Team game (#822) finished October 9th 2010 5:11 PM using map Classic hosted by FEST. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Heartscoffee112My Finger Slipped
AnGuS09212My Finger Slipped
3DA311Ten Monkeys of the ApocaLux
*Manimal410Seduction
jesterme57Seduction
Smashley66Ten Monkeys of the ApocaLux
 
Team game (#819) finished October 9th 2010 4:28 PM using map Roman Empire II hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
BlInK111A New Day
lokmanbey211The Raw Whores
Marauder37A New Day
Engie46The Raw Whores
Micella56Ten Monkeys of the ApocaLux
SnyperEye66Ten Monkeys of the ApocaLux
 
Team game (#816) finished October 9th 2010 4:10 PM using map Roman Empire II hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
SnyperEye18Ten Monkeys of the ApocaLux
Naraku28Ten Monkeys of the ApocaLux
JJazz37My Finger Slipped
Guillerme46My Finger Slipped
newbeslaya56Seduction
Schroberts66Seduction
 
Team game (#815) finished October 9th 2010 3:59 PM using map Classic hosted by FEST. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
calmdowndonk110Ten Monkeys of the ApocaLux
*Manimal210Seduction
THE J-Dude39Ten Monkeys of the ApocaLux
Owned48Seduction
GFips58My Finger Slipped
AnGuS0966My Finger Slipped
 
Team game (#813) finished October 9th 2010 3:43 PM using map Classic hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Heartscoffee110My Finger Slipped
GFips210My Finger Slipped
THE J-Dude310Ten Monkeys of the ApocaLux
Micella49Ten Monkeys of the ApocaLux
SmotPoker58The Raw Whores
drSnuggles65The Raw Whores
 
Team game (#812) finished October 9th 2010 3:39 PM using map Classic Part Deux hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Naraku19Ten Monkeys of the ApocaLux
Capicola29Ten Monkeys of the ApocaLux
@_@37My Finger Slipped
Guillerme47My Finger Slipped
Darth Rellek55Seduction
jesterme65Seduction
 
Team game (#811) finished October 9th 2010 3:27 PM using map Classic hosted by FEST. The game lasted for 36 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Testosterone124The Raw Whores
drSnuggles224The Raw Whores
GFips323My Finger Slipped
Micella422Ten Monkeys of the ApocaLux
Heartscoffee520My Finger Slipped
THE J-Dude612Ten Monkeys of the ApocaLux
 
Team game (#810) finished October 9th 2010 3:27 PM using map Classic Part Deux hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Guillerme111My Finger Slipped
@_@211My Finger Slipped
kennypowers39The Raw Whores
lokmanbey48The Raw Whores
SnyperEye57Ten Monkeys of the ApocaLux
Naraku65Ten Monkeys of the ApocaLux
 
Team game (#809) finished October 9th 2010 3:11 PM using map Classic Part Deux hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
@_@114My Finger Slipped
Guillerme214My Finger Slipped
kennypowers39The Raw Whores
SnyperEye49Ten Monkeys of the ApocaLux
Naraku59Ten Monkeys of the ApocaLux
lokmanbey68The Raw Whores
 
Team game (#808) finished October 9th 2010 2:52 PM using map Classic Part Deux hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
lokmanbey18The Raw Whores
kennypowers28The Raw Whores
@_@37My Finger Slipped
Capicola47Ten Monkeys of the ApocaLux
Naraku56Ten Monkeys of the ApocaLux
Guillerme66My Finger Slipped
 
Team game (#807) finished October 9th 2010 2:51 PM using map Classic hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Beetroot112A New Day
RandomGuy212A New Day
Mnemosyne311The Raw Whores
THE J-Dude411Ten Monkeys of the ApocaLux
SnyperEye510Ten Monkeys of the ApocaLux
SmotPoker68The Raw Whores
 
Team game (#805) finished October 9th 2010 2:33 PM using map Classic hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Heartscoffee112My Finger Slipped
xShockAndAwex212My Finger Slipped
THE J-Dude312Ten Monkeys of the ApocaLux
helen411A New Day
SnyperEye58Ten Monkeys of the ApocaLux
RandomGuy67A New Day
 
Team game (#804) finished October 9th 2010 2:16 PM using map Classic hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
dollabillz17A New Day
THE J-Dude27Ten Monkeys of the ApocaLux
xShockAndAwex36My Finger Slipped
Heartscoffee46My Finger Slipped
SnyperEye56Ten Monkeys of the ApocaLux
helen66A New Day
 
Team game (#803) finished October 9th 2010 2:14 PM using map Classic Part Deux hosted by FEST. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
lokmanbey110The Raw Whores
Yo Daddy210The Raw Whores
Darth Rellek38Seduction
glu48Ten Monkeys of the ApocaLux
Capicola58Ten Monkeys of the ApocaLux
Schroberts64Seduction
 
Team game (#802) finished October 9th 2010 2:06 PM using map Classic hosted by FEST. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Micella17Ten Monkeys of the ApocaLux
glu27Ten Monkeys of the ApocaLux
RandomGuy36A New Day
helen46A New Day
dollabillz55A New Day
calmdowndonk65Ten Monkeys of the ApocaLux
 
Team game (#800) finished October 9th 2010 1:58 PM using map Classic hosted by FEST. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
SnyperEye17Ten Monkeys of the ApocaLux
THE J-Dude26Ten Monkeys of the ApocaLux
Micella37Ten Monkeys of the ApocaLux
dollabillz46A New Day
RandomGuy55A New Day
helen65A New Day
 
Team game (#799) finished October 9th 2010 1:49 PM using map Classic hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
calmdowndonk17Ten Monkeys of the ApocaLux
SnyperEye27Ten Monkeys of the ApocaLux
Beetroot37A New Day
Micella47Ten Monkeys of the ApocaLux
dollabillz56A New Day
RandomGuy66A New Day
 
Team game (#797) finished October 9th 2010 1:38 PM using map Classic hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Micella112Ten Monkeys of the ApocaLux
calmdowndonk212Ten Monkeys of the ApocaLux
mentor0938A New Day
Beetroot47A New Day
SnyperEye57Ten Monkeys of the ApocaLux
dollabillz66A New Day
 
Team game (#795) finished October 9th 2010 1:23 PM using map Classic hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
dollabillz19A New Day
RandomGuy29A New Day
glu39Ten Monkeys of the ApocaLux
Schroberts48Seduction
calmdowndonk58Ten Monkeys of the ApocaLux
Lang68Seduction
 
Team game (#793) finished October 9th 2010 12:58 PM using map Classic hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
SmotPoker113The Raw Whores
drSnuggles213The Raw Whores
Beetroot39A New Day
calmdowndonk48Ten Monkeys of the ApocaLux
SnyperEye55Ten Monkeys of the ApocaLux
dollabillz63A New Day
 
Team game (#792) finished October 9th 2010 12:45 PM using map Classic hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
drSnuggles110The Raw Whores
Beetroot210A New Day
calmdowndonk310Ten Monkeys of the ApocaLux
dollabillz49A New Day
SnyperEye59Ten Monkeys of the ApocaLux
Mnemosyne67The Raw Whores
 


Awards | Games | Hosts | Maps | MOTW | % | Recent | Seeds (LT) | Stats | Weekly | Wins | More...

Castle Vox is our newest computer strategy boardgame. Diplomacy meets Axis & Allies game.

Lux Delux is an advanced Risk world domination game with over 800 maps, hard AI, and online multi-player.

American History Lux takes you through the wars of USA history. — Ancient Empires Lux spans Babylon to the Roman Empire.

Lux Touch, Lux USA and Lux DLX let you conquer the world on your iPhone, iPod, and iPad.

Free Game Downloads has direct download links to all the games. — We love playing fun Strategy Games.

Sillysoft Games makes games for Mac OS X, Windows XP/Vista/7 and Linux.

Macintosh users may be interested to see our favorite Mac OS X games. For the full Sillysoft empire check out the sitemap.

Because taking over the world is fun.
                                 - Lux