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Team Lux: The Raw Whores

The Raw WhoresThe Raw Whores began when a plutonium enthusiast met up with a witch Doctor specialist. With glow stick in hand and potions bubbling Glowextreme and Dr.Zuss gathered the Raw Whores together (at least until a re-host). Here you have our band of super heroes for the Lux world chanting RAW WHORES UNITE.

raw whores unite         
more info...         

Members    WinsGames
Engie1546
Enzo19971542
lokmanbey1130
kennypowers929
Mnemosyne616
Euriskon517
drSnuggles513
SmotPoker410
Testosterone314
zafer leventoglu34
Camaro Criss212
Yo Daddy26
toadhill13
gefra13
Dangerous Beans13
Big Will E Style13
Teutonic*Chronic11
Drifter06
JayBizzy04

Team game (#993) finished October 11th 2010 2:36 AM using map Roman Empire II hosted by FEST. The game lasted for 1 hours 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Mnemosyne145The Raw Whores
Rigel245My Finger Slipped
@_@345My Finger Slipped
Marauder443A New Day
RandomGuy543A New Day
Engie629The Raw Whores
 
Team game (#989) finished October 11th 2010 12:56 AM using map DEUX REDUX hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
3DA17Ten Monkeys of the ApocaLux
CyNd3r27Seduction
Capicola37Ten Monkeys of the ApocaLux
Big Will E Style46The Raw Whores
JayBizzy56The Raw Whores
Schroberts65Seduction
 
Team game (#988) finished October 11th 2010 12:44 AM using map DEUX REDUX hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Big Will E Style18The Raw Whores
Dangerous Beans28The Raw Whores
helen37A New Day
Marauder47A New Day
Darth Rellek56Seduction
Schroberts66Seduction
 
Team game (#987) finished October 11th 2010 12:43 AM using map Roman Empire II hosted by FEST. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Marauder111A New Day
dollabillz211A New Day
@_@310My Finger Slipped
Rigel410My Finger Slipped
Mnemosyne510The Raw Whores
Big Will E Style69The Raw Whores
 
Team game (#986) finished October 11th 2010 12:30 AM using map DEUX REDUX hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Schroberts19Seduction
Darth Rellek29Seduction
Capicola39Ten Monkeys of the ApocaLux
Dangerous Beans48The Raw Whores
3DA57Ten Monkeys of the ApocaLux
JayBizzy66The Raw Whores
 
Team game (#985) finished October 11th 2010 12:25 AM using map Roman Empire II hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Marc73110Ten Monkeys of the ApocaLux
glu210Ten Monkeys of the ApocaLux
Mnemosyne39The Raw Whores
Engie48The Raw Whores
@_@56My Finger Slipped
Enokrad65My Finger Slipped
 
Team game (#984) finished October 11th 2010 12:14 AM using map DEUX REDUX hosted by FEST. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Capicola110Ten Monkeys of the ApocaLux
helen210A New Day
Marauder39A New Day
Dangerous Beans49The Raw Whores
3DA57Ten Monkeys of the ApocaLux
JayBizzy66The Raw Whores
 
Team game (#983) finished October 11th 2010 12:07 AM using map Roman Empire II hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Engie19The Raw Whores
Rigel29My Finger Slipped
@_@38My Finger Slipped
glu48Ten Monkeys of the ApocaLux
Naraku58Ten Monkeys of the ApocaLux
Enzo199767The Raw Whores
 
Team game (#982) finished October 10th 2010 11:56 PM using map DEUX REDUX hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
CyNd3r18Seduction
helen28A New Day
Marauder37A New Day
Lang47Seduction
Engie57The Raw Whores
JayBizzy66The Raw Whores
 
Team game (#981) finished October 10th 2010 11:50 PM using map Roman Empire II hosted by FEST. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Rigel115My Finger Slipped
Enokrad215My Finger Slipped
Engie310The Raw Whores
Micella49Ten Monkeys of the ApocaLux
Enzo199759The Raw Whores
Naraku68Ten Monkeys of the ApocaLux
 
Team game (#980) finished October 10th 2010 11:41 PM using map DEUX REDUX hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Mnemosyne113The Raw Whores
3DA213Ten Monkeys of the ApocaLux
Reaper39Robots
Reaper48Robots
Enzo199757The Raw Whores
glu67Ten Monkeys of the ApocaLux
 
Team game (#979) finished October 10th 2010 11:27 PM using map Roman Empire II hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Rigel19My Finger Slipped
Big Poppa27My Finger Slipped
@_@39My Finger Slipped
Engie47The Raw Whores
Enzo199757The Raw Whores
Mnemosyne66The Raw Whores
 
Team game (#976) finished October 10th 2010 11:11 PM using map Roman Empire II hosted by FEST. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
@_@113My Finger Slipped
Rigel213My Finger Slipped
Engie310The Raw Whores
Mnemosyne49The Raw Whores
Reaper58Robots
Reaper67Robots
 
Team game (#974) finished October 10th 2010 10:57 PM using map DEUX REDUX hosted by FEST. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Enzo199719The Raw Whores
Reaper29Robots
Reaper38Robots
CyNd3r47Seduction
Darth Rellek55Seduction
Engie65The Raw Whores
 
Team game (#973) finished October 10th 2010 10:52 PM using map Roman Empire II hosted by FEST. The game lasted for 25 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
RogueMonk113Ten Monkeys of the ApocaLux
Drifter213The Raw Whores
@_@311My Finger Slipped
Marc7349Ten Monkeys of the ApocaLux
Rigel59My Finger Slipped
Enzo199767The Raw Whores
 
Team game (#971) finished October 10th 2010 10:35 PM using map DEUX REDUX hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Naraku18Ten Monkeys of the ApocaLux
glu28Ten Monkeys of the ApocaLux
CyNd3r37Seduction
Enzo199746The Raw Whores
Darth Rellek56Seduction
kennypowers66The Raw Whores
 
Team game (#970) finished October 10th 2010 10:28 PM using map Roman Empire II hosted by FEST. The game lasted for 29 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
@_@114My Finger Slipped
Rigel214My Finger Slipped
Engie313The Raw Whores
Marauder413A New Day
Enzo1997513The Raw Whores
RandomGuy612A New Day
 
Team game (#969) finished October 10th 2010 10:21 PM using map DEUX REDUX hosted by FEST. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Naraku18Ten Monkeys of the ApocaLux
glu28Ten Monkeys of the ApocaLux
CyNd3r35Seduction
Enzo199745The Raw Whores
Schroberts55Seduction
Euriskon63The Raw Whores
 
Team game (#968) finished October 10th 2010 10:11 PM using map DEUX REDUX hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Lang111Seduction
kennypowers211The Raw Whores
Enzo199739The Raw Whores
Reaper49Robots
Reaper58Robots
Schroberts65Seduction
 
Team game (#967) finished October 10th 2010 10:00 PM using map DEUX REDUX hosted by FEST. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
CyNd3r18Seduction
Schroberts28Seduction
Reaper37Robots
Reaper46Robots
Enzo199756The Raw Whores
kennypowers64The Raw Whores
 
Team game (#966) finished October 10th 2010 9:59 PM using map Roman Empire II hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
glu18Ten Monkeys of the ApocaLux
Marc7328Ten Monkeys of the ApocaLux
Rigel37My Finger Slipped
Enokrad47My Finger Slipped
Drifter56The Raw Whores
Engie65The Raw Whores
 
Team game (#964) finished October 10th 2010 9:44 PM using map Roman Empire II hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Naraku17Ten Monkeys of the ApocaLux
glu27Ten Monkeys of the ApocaLux
drSnuggles37The Raw Whores
lokmanbey46The Raw Whores
Rigel56My Finger Slipped
Enokrad66My Finger Slipped
 
Team game (#962) finished October 10th 2010 9:21 PM using map Roman Empire II hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Enokrad113My Finger Slipped
Big Poppa213My Finger Slipped
Enzo1997312The Raw Whores
toadhill411The Raw Whores
Micella511Ten Monkeys of the ApocaLux
Samuel9966Ten Monkeys of the ApocaLux
 
Team game (#961) finished October 10th 2010 9:11 PM using map DEUX REDUX hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
lokmanbey17The Raw Whores
Euriskon27The Raw Whores
Reaper36Robots
CyNd3r46Seduction
Schroberts55Seduction
Reaper65Robots
 
Team game (#960) finished October 10th 2010 9:02 PM using map Roman Empire II hosted by FEST. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Enzo199719The Raw Whores
toadhill29The Raw Whores
Rigel38My Finger Slipped
WhirlPlaid48My Finger Slipped
Marc7356Ten Monkeys of the ApocaLux
Naraku66Ten Monkeys of the ApocaLux
 
Team game (#959) finished October 10th 2010 9:01 PM using map DEUX REDUX hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
lokmanbey114The Raw Whores
gefra214The Raw Whores
Schroberts310Seduction
Marauder49A New Day
RandomGuy58A New Day
Lang65Seduction
 
Team game (#957) finished October 10th 2010 8:42 PM using map DEUX REDUX hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
RandomGuy18A New Day
Marauder28A New Day
Lang37Seduction
Schroberts46Seduction
lokmanbey56The Raw Whores
gefra66The Raw Whores
 
Team game (#956) finished October 10th 2010 8:32 PM using map Roman Empire II hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Enokrad111My Finger Slipped
Rigel211My Finger Slipped
Enzo1997310The Raw Whores
Naraku410Ten Monkeys of the ApocaLux
Testosterone59The Raw Whores
Micella67Ten Monkeys of the ApocaLux
 
Team game (#955) finished October 10th 2010 8:29 PM using map DEUX REDUX hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Lang110Seduction
Schroberts210Seduction
Reaper310Robots
Euriskon49The Raw Whores
Reaper59Robots
gefra67The Raw Whores
 
Team game (#954) finished October 10th 2010 8:16 PM using map DEUX REDUX hosted by FEST. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper18Robots
Reaper28Robots
Lang38Seduction
Euriskon47The Raw Whores
drSnuggles57The Raw Whores
Schroberts66Seduction
 
Team game (#951) finished October 10th 2010 7:54 PM using map Roman Empire II hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Engie18The Raw Whores
3DA28Ten Monkeys of the ApocaLux
Enzo199738The Raw Whores
Rigel47My Finger Slipped
WhirlPlaid56My Finger Slipped
ahbadm6766Ten Monkeys of the ApocaLux
 
Team game (#949) finished October 10th 2010 7:45 PM using map DEUX REDUX hosted by FEST. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Testosterone17The Raw Whores
Heartscoffee27My Finger Slipped
Enzo199736The Raw Whores
Reaper46Robots
Reaper55Robots
GFips65My Finger Slipped
 
Team game (#948) finished October 10th 2010 7:38 PM using map Roman Empire II hosted by FEST. The game lasted for 50 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Micella123Ten Monkeys of the ApocaLux
Naraku223Ten Monkeys of the ApocaLux
Rigel323My Finger Slipped
drSnuggles422The Raw Whores
Mnemosyne521The Raw Whores
WhirlPlaid614My Finger Slipped
 
Team game (#944) finished October 10th 2010 7:14 PM using map DEUX REDUX hosted by FEST. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
GFips110My Finger Slipped
Enokrad210My Finger Slipped
Testosterone37The Raw Whores
Enzo199746The Raw Whores
Reaper55Robots
Reaper65Robots
 
Team game (#943) finished October 10th 2010 7:04 PM using map DEUX REDUX hosted by FEST. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper16Robots
Enokrad26My Finger Slipped
Enzo199735The Raw Whores
GFips45My Finger Slipped
Reaper55Robots
Testosterone64The Raw Whores
 
Team game (#940) finished October 10th 2010 6:48 PM using map Roman Empire II hosted by FEST. The game lasted for 31 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
WhirlPlaid118My Finger Slipped
Micella218Ten Monkeys of the ApocaLux
drSnuggles316The Raw Whores
Testosterone413The Raw Whores
Naraku510Ten Monkeys of the ApocaLux
Rigel69My Finger Slipped
 
Team game (#937) finished October 10th 2010 6:23 PM using map DEUX REDUX hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
glu18Ten Monkeys of the ApocaLux
Capicola28Ten Monkeys of the ApocaLux
Reaper37Robots
Reaper47Robots
Yo Daddy56The Raw Whores
Engie65The Raw Whores
 
Team game (#936) finished October 10th 2010 6:16 PM using map Roman Empire II hosted by FEST. The game lasted for 57 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Rigel128My Finger Slipped
matthe17228My Finger Slipped
3DA327Ten Monkeys of the ApocaLux
kennypowers427The Raw Whores
Testosterone526The Raw Whores
Naraku616Ten Monkeys of the ApocaLux
 
Team game (#935) finished October 10th 2010 6:14 PM using map DEUX REDUX hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
glu19Ten Monkeys of the ApocaLux
Capicola29Ten Monkeys of the ApocaLux
newbeslaya38Seduction
Lang47Seduction
Engie57The Raw Whores
Yo Daddy65The Raw Whores
 
Team game (#934) finished October 10th 2010 6:01 PM using map DEUX REDUX hosted by FEST. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Yo Daddy110The Raw Whores
Engie210The Raw Whores
glu310Ten Monkeys of the ApocaLux
Schroberts49Seduction
Darth Rellek59Seduction
Capicola68Ten Monkeys of the ApocaLux
 
Team game (#933) finished October 10th 2010 5:45 PM using map DEUX REDUX hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Heartscoffee19My Finger Slipped
GFips29My Finger Slipped
Darth Rellek38Seduction
Schroberts47Seduction
Euriskon57The Raw Whores
Engie66The Raw Whores
 
Team game (#931) finished October 10th 2010 5:19 PM using map Roman Empire II hosted by FEST. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
3DA113Ten Monkeys of the ApocaLux
Engie213The Raw Whores
Rigel312My Finger Slipped
GFips412My Finger Slipped
glu57Ten Monkeys of the ApocaLux
Testosterone66The Raw Whores
 
Team game (#930) finished October 10th 2010 5:10 PM using map DEUX REDUX hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Samuel9917Ten Monkeys of the ApocaLux
newbeslaya27Seduction
Euriskon36The Raw Whores
kennypowers46The Raw Whores
Casey jones55Seduction
Juveke65Ten Monkeys of the ApocaLux
 
Team game (#929) finished October 10th 2010 5:00 PM using map DEUX REDUX hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Casey jones111Seduction
Schroberts211Seduction
Darth Rellek38Seduction
Drifter48The Raw Whores
kennypowers57The Raw Whores
Euriskon67The Raw Whores
 
Team game (#928) finished October 10th 2010 4:55 PM using map Roman Empire II hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Engie112The Raw Whores
Reaper212Robots
Reaper311Robots
kennypowers410The Raw Whores
Samuel99510Ten Monkeys of the ApocaLux
Naraku67Ten Monkeys of the ApocaLux
 
Team game (#924) finished October 10th 2010 4:14 PM using map Classic Part Deux hosted by FEST. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Reaper16Robots
Reaper26Robots
Schroberts36Seduction
Enzo199745The Raw Whores
George87455Seduction
kennypowers65The Raw Whores
 
Team game (#923) finished October 10th 2010 4:05 PM using map Classic hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Enzo1997112The Raw Whores
glu212Ten Monkeys of the ApocaLux
Heartscoffee39My Finger Slipped
Micella49Ten Monkeys of the ApocaLux
Euriskon58The Raw Whores
GFips68My Finger Slipped
 
Team game (#922) finished October 10th 2010 4:04 PM using map Classic Part Deux hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
newbeslaya112Seduction
Reaper212Robots
Enzo1997310The Raw Whores
kennypowers48The Raw Whores
George87455Seduction
Reaper64Robots
 
Team game (#903) finished October 10th 2010 2:28 PM using map Classic Part Deux hosted by FEST. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Schroberts18Seduction
Darth Rellek28Seduction
Reaper36Robots
Reaper45Robots
Yo Daddy55The Raw Whores
Euriskon65The Raw Whores
 
Team game (#901) finished October 10th 2010 2:06 PM using map Classic hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Samuel9919Ten Monkeys of the ApocaLux
calmdowndonk29Ten Monkeys of the ApocaLux
Euriskon38The Raw Whores
Heartscoffee48My Finger Slipped
GFips58My Finger Slipped
Enzo199768The Raw Whores
 
Team game (#900) finished October 10th 2010 1:53 PM using map Classic hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Samuel9917Ten Monkeys of the ApocaLux
Capicola28Ten Monkeys of the ApocaLux
THE J-Dude38Ten Monkeys of the ApocaLux
Enzo199747The Raw Whores
Yo Daddy57The Raw Whores
SmotPoker65The Raw Whores
 
Team game (#894) finished October 10th 2010 12:11 PM using map Classic hosted by FEST. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper19Robots
Reaper29Robots
Samuel9939Ten Monkeys of the ApocaLux
Engie47The Raw Whores
SmotPoker56The Raw Whores
calmdowndonk66Ten Monkeys of the ApocaLux
 
Team game (#893) finished October 10th 2010 12:03 PM using map Classic hosted by FEST. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper19Robots
Samuel9929Ten Monkeys of the ApocaLux
Enzo199737The Raw Whores
calmdowndonk46Ten Monkeys of the ApocaLux
Engie56The Raw Whores
Reaper66Robots
 
Team game (#890) finished October 10th 2010 11:41 AM using map Classic hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Mnemosyne110The Raw Whores
SmotPoker210The Raw Whores
Samuel9938Ten Monkeys of the ApocaLux
Reaper47Robots
Reaper57Robots
3DA66Ten Monkeys of the ApocaLux
 
Team game (#889) finished October 10th 2010 11:30 AM using map Classic hosted by FEST. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
3DA18Ten Monkeys of the ApocaLux
Samuel9928Ten Monkeys of the ApocaLux
drSnuggles36The Raw Whores
kennypowers46The Raw Whores
Reaper55Robots
Reaper65Robots
 
Team game (#884) finished October 10th 2010 3:40 AM using map Roman Empire II hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
kennypowers19The Raw Whores
Engie29The Raw Whores
ahbadm6737Ten Monkeys of the ApocaLux
THE J-Dude46Ten Monkeys of the ApocaLux
Reaper56Robots
Reaper65Robots
 
Team game (#883) finished October 10th 2010 3:28 AM using map Roman Empire II hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
THE J-Dude111Ten Monkeys of the ApocaLux
ahbadm67211Ten Monkeys of the ApocaLux
Drifter310The Raw Whores
Reaper410Robots
Reaper59Robots
Engie66The Raw Whores
 
Team game (#882) finished October 10th 2010 3:13 AM using map Roman Empire II hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
ahbadm67114Ten Monkeys of the ApocaLux
Micella214Ten Monkeys of the ApocaLux
Engie312The Raw Whores
Reaper412Robots
Reaper511Robots
Testosterone68The Raw Whores
 
Team game (#881) finished October 10th 2010 2:53 AM using map Roman Empire II hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
ahbadm6718Ten Monkeys of the ApocaLux
Micella28Ten Monkeys of the ApocaLux
Mnemosyne37The Raw Whores
Drifter46The Raw Whores
Reaper56Robots
Reaper66Robots
 
Team game (#880) finished October 10th 2010 2:42 AM using map Roman Empire II hosted by FEST. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Micella18Ten Monkeys of the ApocaLux
ahbadm6728Ten Monkeys of the ApocaLux
Engie37The Raw Whores
Reaper47Robots
Reaper56Robots
Testosterone66The Raw Whores
 
Team game (#879) finished October 10th 2010 2:31 AM using map Roman Empire II hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
The Mighty One110A New Day
Drifter210The Raw Whores
Mnemosyne39The Raw Whores
Mazza49A New Day
ahbadm6759Ten Monkeys of the ApocaLux
Micella67Ten Monkeys of the ApocaLux
 
Team game (#878) finished October 10th 2010 2:11 AM using map Roman Empire II hosted by FEST. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Reaper18Robots
Reaper28Robots
Mazza38A New Day
Engie48The Raw Whores
Mnemosyne56The Raw Whores
KingPatrick65A New Day
 
Team game (#877) finished October 10th 2010 2:01 AM using map Roman Empire II hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Mnemosyne19The Raw Whores
Engie29The Raw Whores
Mazza38A New Day
KingPatrick47A New Day
Reaper56Robots
Reaper66Robots
 
Team game (#876) finished October 10th 2010 1:49 AM using map Roman Empire II hosted by FEST. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
KingPatrick19A New Day
Mazza29A New Day
Mnemosyne36The Raw Whores
Reaper46Robots
Reaper56Robots
lokmanbey65The Raw Whores
 
Team game (#875) finished October 10th 2010 1:38 AM using map Roman Empire II hosted by FEST. The game lasted for 54 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
newbeslaya128Seduction
Mazza228A New Day
Engie327The Raw Whores
dollabillz425A New Day
lokmanbey525The Raw Whores
I got Melee621Seduction
 
Team game (#874) finished October 10th 2010 12:44 AM using map Roman Empire II hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
dollabillz110A New Day
Mazza210A New Day
newbeslaya39Seduction
Enzo199748The Raw Whores
Darth Rellek58Seduction
Engie68The Raw Whores
 
Team game (#872) finished October 10th 2010 12:22 AM using map Classic hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
helen18A New Day
Moiz29A New Day
Mazza39A New Day
Enzo199747The Raw Whores
Engie57The Raw Whores
lokmanbey66The Raw Whores
 
Team game (#871) finished October 10th 2010 12:19 AM using map Roman Empire II hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Micella19Ten Monkeys of the ApocaLux
Marc7329Ten Monkeys of the ApocaLux
Enzo199739The Raw Whores
Darth Rellek48Seduction
Engie57The Raw Whores
jesterme65Seduction
 
Team game (#870) finished October 10th 2010 12:07 AM using map Classic hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Enzo1997111The Raw Whores
Engie211The Raw Whores
lokmanbey311The Raw Whores
RandomGuy411A New Day
helen511A New Day
Moiz66A New Day
 
Team game (#869) finished October 10th 2010 12:02 AM using map Roman Empire II hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
newbeslaya18Seduction
jesterme28Seduction
Engie38The Raw Whores
Marc7347Ten Monkeys of the ApocaLux
glu57Ten Monkeys of the ApocaLux
Enzo199767The Raw Whores
 
Team game (#868) finished October 9th 2010 11:47 PM using map Classic hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
helen19A New Day
SmotPoker29The Raw Whores
Darth Casey39My Finger Slipped
lokmanbey49The Raw Whores
GYPCOUNT58My Finger Slipped
Moiz67A New Day
 
Team game (#867) finished October 9th 2010 11:46 PM using map Roman Empire II hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
THE J-Dude111Ten Monkeys of the ApocaLux
newbeslaya211Seduction
Engie311The Raw Whores
glu48Ten Monkeys of the ApocaLux
Enzo199758The Raw Whores
jesterme68Seduction
 
Team game (#866) finished October 9th 2010 11:31 PM using map Classic hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Engie113The Raw Whores
SmotPoker213The Raw Whores
RandomGuy39A New Day
Darth Casey49My Finger Slipped
GYPCOUNT59My Finger Slipped
BlInK67A New Day
 
Team game (#865) finished October 9th 2010 11:27 PM using map Roman Empire II hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Micella18Ten Monkeys of the ApocaLux
glu210Ten Monkeys of the ApocaLux
THE J-Dude310Ten Monkeys of the ApocaLux
Enzo199748The Raw Whores
Engie58The Raw Whores
lokmanbey67The Raw Whores
 
Team game (#863) finished October 9th 2010 11:13 PM using map Roman Empire II hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
RogueMonk110Ten Monkeys of the ApocaLux
glu210Ten Monkeys of the ApocaLux
Engie310The Raw Whores
Darth Rellek49Seduction
lokmanbey58The Raw Whores
newbeslaya66Seduction
 
Team game (#862) finished October 9th 2010 10:55 PM using map Roman Empire II hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Darth Rellek18Seduction
newbeslaya28Seduction
glu36Ten Monkeys of the ApocaLux
Micella46Ten Monkeys of the ApocaLux
kennypowers55The Raw Whores
lokmanbey64The Raw Whores
 
Team game (#861) finished October 9th 2010 10:48 PM using map Classic hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
RandomGuy111A New Day
Mazza211A New Day
Baden310My Finger Slipped
Heartscoffee410My Finger Slipped
Camaro Criss58The Raw Whores
Euriskon68The Raw Whores
 
Team game (#859) finished October 9th 2010 10:35 PM using map Roman Empire II hosted by FEST. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
kennypowers116The Raw Whores
Micella216Ten Monkeys of the ApocaLux
Enzo1997315The Raw Whores
Darth Rellek414Seduction
glu58Ten Monkeys of the ApocaLux
jesterme68Seduction
 
Team game (#857) finished October 9th 2010 10:14 PM using map Classic hosted by FEST. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
THE J-Dude113Ten Monkeys of the ApocaLux
genopark213Ten Monkeys of the ApocaLux
RandomGuy312A New Day
Camaro Criss412The Raw Whores
Euriskon511The Raw Whores
BlInK610A New Day
 
Team game (#856) finished October 9th 2010 10:10 PM using map Roman Empire II hosted by FEST. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
kennypowers18The Raw Whores
lokmanbey28The Raw Whores
Reaper38Robots
genopark47Ten Monkeys of the ApocaLux
Reaper57Robots
Marc7366Ten Monkeys of the ApocaLux
 
Team game (#855) finished October 9th 2010 10:00 PM using map Roman Empire II hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Reaper18Robots
Reaper28Robots
kennypowers38The Raw Whores
genopark47Ten Monkeys of the ApocaLux
Naraku57Ten Monkeys of the ApocaLux
lokmanbey66The Raw Whores
 
Team game (#854) finished October 9th 2010 9:54 PM using map Classic hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
genopark110Ten Monkeys of the ApocaLux
calmdowndonk210Ten Monkeys of the ApocaLux
THE J-Dude310Ten Monkeys of the ApocaLux
Engie49The Raw Whores
Enzo199759The Raw Whores
Camaro Criss67The Raw Whores
 
Team game (#853) finished October 9th 2010 9:50 PM using map Roman Empire II hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
kennypowers110The Raw Whores
lokmanbey210The Raw Whores
Marc7338Ten Monkeys of the ApocaLux
genopark48Ten Monkeys of the ApocaLux
sean4258Le Cocks Sportif
Hugo67Le Cocks Sportif
 
Team game (#852) finished October 9th 2010 9:37 PM using map Classic hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Enokrad19My Finger Slipped
Camaro Criss29The Raw Whores
Euriskon38The Raw Whores
THE J-Dude48Ten Monkeys of the ApocaLux
genopark57Ten Monkeys of the ApocaLux
Baden67My Finger Slipped
 
Team game (#851) finished October 9th 2010 9:33 PM using map Roman Empire II hosted by FEST. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
lokmanbey19The Raw Whores
kennypowers29The Raw Whores
Micella38Ten Monkeys of the ApocaLux
Milltycoon48Seduction
Marc7357Ten Monkeys of the ApocaLux
Hall67Seduction
 
Team game (#850) finished October 9th 2010 9:22 PM using map Classic hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Enokrad110My Finger Slipped
Baden210My Finger Slipped
THE J-Dude37Ten Monkeys of the ApocaLux
Engie46The Raw Whores
Euriskon56The Raw Whores
genopark66Ten Monkeys of the ApocaLux
 
Team game (#848) finished October 9th 2010 9:10 PM using map Classic hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Euriskon110The Raw Whores
Engie210The Raw Whores
genopark38Ten Monkeys of the ApocaLux
Baden46My Finger Slipped
Enokrad55My Finger Slipped
weezyF64Ten Monkeys of the ApocaLux
 
Team game (#847) finished October 9th 2010 8:58 PM using map Classic hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
genopark18Ten Monkeys of the ApocaLux
calmdowndonk28Ten Monkeys of the ApocaLux
toadhill38The Raw Whores
Enzo199746The Raw Whores
Camaro Criss56The Raw Whores
weezyF66Ten Monkeys of the ApocaLux
 
Team game (#846) finished October 9th 2010 8:54 PM using map Roman Empire II hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Engie19The Raw Whores
Enzo199729The Raw Whores
Marc7337Ten Monkeys of the ApocaLux
SnyperEye47Ten Monkeys of the ApocaLux
ARCHI57Seduction
Milltycoon66Seduction
 
Team game (#845) finished October 9th 2010 8:45 PM using map Classic hosted by FEST. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Euriskon114The Raw Whores
calmdowndonk214Ten Monkeys of the ApocaLux
Enzo1997310The Raw Whores
glu49Ten Monkeys of the ApocaLux
RATMOUSE59My Finger Slipped
Guillerme66My Finger Slipped
 
Team game (#844) finished October 9th 2010 8:38 PM using map Roman Empire II hosted by FEST. The game lasted for 29 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
ARCHI116Seduction
Hall216Seduction
Enzo1997314The Raw Whores
genopark412Ten Monkeys of the ApocaLux
Micella512Ten Monkeys of the ApocaLux
lokmanbey610The Raw Whores
 
Team game (#843) finished October 9th 2010 8:27 PM using map Classic hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Camaro Criss111The Raw Whores
Guillerme211My Finger Slipped
Baden37My Finger Slipped
calmdowndonk47Ten Monkeys of the ApocaLux
Smashley57Ten Monkeys of the ApocaLux
Euriskon64The Raw Whores
 
Team game (#842) finished October 9th 2010 8:12 PM using map Classic hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Testosterone110The Raw Whores
Enzo1997210The Raw Whores
GYPCOUNT39My Finger Slipped
Reaper48Robots
Reaper58Robots
RATMOUSE67My Finger Slipped
 
Team game (#839) finished October 9th 2010 7:52 PM using map Classic hosted by FEST. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Enzo199717The Raw Whores
RATMOUSE27My Finger Slipped
Smashley36Ten Monkeys of the ApocaLux
calmdowndonk46Ten Monkeys of the ApocaLux
Baden56My Finger Slipped
Camaro Criss65The Raw Whores
 
Team game (#838) finished October 9th 2010 7:46 PM using map Roman Empire II hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
kennypowers19The Raw Whores
Teutonic*Chronic29The Raw Whores
newbeslaya37Seduction
nicola5747Le Cocks Sportif
nikolynus57Le Cocks Sportif
Hall66Seduction
 
Team game (#837) finished October 9th 2010 7:42 PM using map Classic hosted by FEST. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
GYPCOUNT111My Finger Slipped
Baden211My Finger Slipped
Camaro Criss38The Raw Whores
calmdowndonk48Ten Monkeys of the ApocaLux
Testosterone58The Raw Whores
Marc7366Ten Monkeys of the ApocaLux
 
Team game (#835) finished October 9th 2010 7:25 PM using map Classic hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
drSnuggles112The Raw Whores
Enzo1997212The Raw Whores
Marc73311Ten Monkeys of the ApocaLux
genopark49Ten Monkeys of the ApocaLux
xShockAndAwex56My Finger Slipped
Baden65My Finger Slipped
 
Team game (#832) finished October 9th 2010 7:11 PM using map Classic hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
glu19Ten Monkeys of the ApocaLux
Smashley29Ten Monkeys of the ApocaLux
xShockAndAwex38My Finger Slipped
kennypowers48The Raw Whores
Baden57My Finger Slipped
Enzo199766The Raw Whores
 
Team game (#831) finished October 9th 2010 7:09 PM using map Roman Empire II hosted by FEST. The game lasted for 37 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Marauder119A New Day
zafer leventoglu219The Raw Whores
Engie318The Raw Whores
calmdowndonk418Ten Monkeys of the ApocaLux
BlInK518A New Day
Micella614Ten Monkeys of the ApocaLux
 
Team game (#830) finished October 9th 2010 6:59 PM using map Classic hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
drSnuggles111The Raw Whores
Smashley211Ten Monkeys of the ApocaLux
Heartscoffee311My Finger Slipped
GYPCOUNT410My Finger Slipped
3DA58Ten Monkeys of the ApocaLux
Enzo199768The Raw Whores
 
Team game (#829) finished October 9th 2010 6:40 PM using map Classic hosted by FEST. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Marc73112Ten Monkeys of the ApocaLux
genopark212Ten Monkeys of the ApocaLux
drSnuggles312The Raw Whores
Heartscoffee410My Finger Slipped
kennypowers59The Raw Whores
GYPCOUNT66My Finger Slipped
 
Team game (#828) finished October 9th 2010 6:30 PM using map Roman Empire II hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Engie111The Raw Whores
Reaper211Robots
Reaper310Robots
Micella49Ten Monkeys of the ApocaLux
calmdowndonk58Ten Monkeys of the ApocaLux
zafer leventoglu66The Raw Whores
 
Team game (#827) finished October 9th 2010 6:20 PM using map Classic hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
genopark19Ten Monkeys of the ApocaLux
Smashley29Ten Monkeys of the ApocaLux
Camaro Criss37The Raw Whores
xShockAndAwex47My Finger Slipped
drSnuggles56The Raw Whores
Darth Casey66My Finger Slipped
 
Team game (#826) finished October 9th 2010 6:16 PM using map Roman Empire II hosted by FEST. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Engie115The Raw Whores
Marauder215A New Day
SnyperEye314Ten Monkeys of the ApocaLux
kennypowers412The Raw Whores
calmdowndonk511Ten Monkeys of the ApocaLux
RandomGuy610A New Day
 
Team game (#825) finished October 9th 2010 6:07 PM using map Classic hosted by FEST. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
3DA114Ten Monkeys of the ApocaLux
Camaro Criss214The Raw Whores
GFips313My Finger Slipped
Marc73410Ten Monkeys of the ApocaLux
lokmanbey510The Raw Whores
Darth Casey66My Finger Slipped
 
Team game (#824) finished October 9th 2010 5:43 PM using map Classic hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Smashley110Ten Monkeys of the ApocaLux
genopark210Ten Monkeys of the ApocaLux
Testosterone310The Raw Whores
Engie49The Raw Whores
GFips58My Finger Slipped
Darth Casey68My Finger Slipped
 
Team game (#823) finished October 9th 2010 5:26 PM using map Classic hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
jesterme111Seduction
*Manimal211Seduction
kennypowers39The Raw Whores
GFips49My Finger Slipped
Testosterone58The Raw Whores
AnGuS0967My Finger Slipped
 
Team game (#821) finished October 9th 2010 4:51 PM using map Classic hosted by FEST. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
AnGuS09114My Finger Slipped
BlInK214A New Day
Engie314The Raw Whores
kennypowers412The Raw Whores
Heartscoffee511My Finger Slipped
SarahFaith68A New Day
 
Team game (#820) finished October 9th 2010 4:46 PM using map Roman Empire II hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Engie112The Raw Whores
lokmanbey212The Raw Whores
JJazz37My Finger Slipped
Guillerme46My Finger Slipped
Marauder56A New Day
BlInK66A New Day
 
Team game (#819) finished October 9th 2010 4:28 PM using map Roman Empire II hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
BlInK111A New Day
lokmanbey211The Raw Whores
Marauder37A New Day
Engie46The Raw Whores
Micella56Ten Monkeys of the ApocaLux
SnyperEye66Ten Monkeys of the ApocaLux
 
Team game (#818) finished October 9th 2010 4:26 PM using map Classic hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Owned19Seduction
*Manimal29Seduction
AnGuS0938My Finger Slipped
Camaro Criss48The Raw Whores
GFips58My Finger Slipped
kennypowers68The Raw Whores
 
Team game (#817) finished October 9th 2010 4:12 PM using map Classic hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Schroberts18Seduction
*Manimal28Seduction
lokmanbey38The Raw Whores
Camaro Criss47The Raw Whores
GFips57My Finger Slipped
AnGuS0966My Finger Slipped
 
Team game (#814) finished October 9th 2010 3:55 PM using map Classic Part Deux hosted by FEST. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
JJazz19My Finger Slipped
jesterme29Seduction
kennypowers39The Raw Whores
Darth Rellek48Seduction
Guillerme57My Finger Slipped
lokmanbey65The Raw Whores
 
Team game (#813) finished October 9th 2010 3:43 PM using map Classic hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Heartscoffee110My Finger Slipped
GFips210My Finger Slipped
THE J-Dude310Ten Monkeys of the ApocaLux
Micella49Ten Monkeys of the ApocaLux
SmotPoker58The Raw Whores
drSnuggles65The Raw Whores
 
Team game (#811) finished October 9th 2010 3:27 PM using map Classic hosted by FEST. The game lasted for 36 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Testosterone124The Raw Whores
drSnuggles224The Raw Whores
GFips323My Finger Slipped
Micella422Ten Monkeys of the ApocaLux
Heartscoffee520My Finger Slipped
THE J-Dude612Ten Monkeys of the ApocaLux
 
Team game (#810) finished October 9th 2010 3:27 PM using map Classic Part Deux hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Guillerme111My Finger Slipped
@_@211My Finger Slipped
kennypowers39The Raw Whores
lokmanbey48The Raw Whores
SnyperEye57Ten Monkeys of the ApocaLux
Naraku65Ten Monkeys of the ApocaLux
 
Team game (#809) finished October 9th 2010 3:11 PM using map Classic Part Deux hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
@_@114My Finger Slipped
Guillerme214My Finger Slipped
kennypowers39The Raw Whores
SnyperEye49Ten Monkeys of the ApocaLux
Naraku59Ten Monkeys of the ApocaLux
lokmanbey68The Raw Whores
 
Team game (#808) finished October 9th 2010 2:52 PM using map Classic Part Deux hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
lokmanbey18The Raw Whores
kennypowers28The Raw Whores
@_@37My Finger Slipped
Capicola47Ten Monkeys of the ApocaLux
Naraku56Ten Monkeys of the ApocaLux
Guillerme66My Finger Slipped
 
Team game (#807) finished October 9th 2010 2:51 PM using map Classic hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Beetroot112A New Day
RandomGuy212A New Day
Mnemosyne311The Raw Whores
THE J-Dude411Ten Monkeys of the ApocaLux
SnyperEye510Ten Monkeys of the ApocaLux
SmotPoker68The Raw Whores
 
Team game (#806) finished October 9th 2010 2:39 PM using map Classic Part Deux hosted by FEST. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Guillerme112My Finger Slipped
@_@212My Finger Slipped
kennypowers310The Raw Whores
lokmanbey48The Raw Whores
jesterme57Seduction
Darth Rellek66Seduction
 
Team game (#803) finished October 9th 2010 2:14 PM using map Classic Part Deux hosted by FEST. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
lokmanbey110The Raw Whores
Yo Daddy210The Raw Whores
Darth Rellek38Seduction
glu48Ten Monkeys of the ApocaLux
Capicola58Ten Monkeys of the ApocaLux
Schroberts64Seduction
 
Team game (#801) finished October 9th 2010 1:58 PM using map Classic Part Deux hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Darth Rellek19Seduction
Reaper29Robots
Reaper37Robots
lokmanbey47The Raw Whores
SmotPoker56The Raw Whores
Schroberts66Seduction
 
Team game (#798) finished October 9th 2010 1:48 PM using map Classic Part Deux hosted by FEST. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
zafer leventoglu19The Raw Whores
Reaper29Robots
Schroberts39Seduction
Reaper48Robots
Darth Rellek55Seduction
lokmanbey65The Raw Whores
 
Team game (#796) finished October 9th 2010 1:37 PM using map Classic Part Deux hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
lokmanbey18The Raw Whores
zafer leventoglu28The Raw Whores
Reaper38Robots
Reaper47Robots
Lang55Seduction
Schroberts65Seduction
 
Team game (#793) finished October 9th 2010 12:58 PM using map Classic hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
SmotPoker113The Raw Whores
drSnuggles213The Raw Whores
Beetroot39A New Day
calmdowndonk48Ten Monkeys of the ApocaLux
SnyperEye55Ten Monkeys of the ApocaLux
dollabillz63A New Day
 
Team game (#792) finished October 9th 2010 12:45 PM using map Classic hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
drSnuggles110The Raw Whores
Beetroot210A New Day
calmdowndonk310Ten Monkeys of the ApocaLux
dollabillz49A New Day
SnyperEye59Ten Monkeys of the ApocaLux
Mnemosyne67The Raw Whores
 
Team game (#791) finished October 9th 2010 12:30 PM using map Classic hosted by FEST. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
SmotPoker18The Raw Whores
Mnemosyne28The Raw Whores
mentor0937A New Day
Reaper47Robots
Reaper57Robots
Beetroot67A New Day
 


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Castle Vox is our newest computer strategy boardgame. Diplomacy meets Axis & Allies game.

Lux Delux is an advanced Risk world domination game with over 800 maps, hard AI, and online multi-player.

American History Lux takes you through the wars of USA history. — Ancient Empires Lux spans Babylon to the Roman Empire.

Lux Touch, Lux USA and Lux DLX let you conquer the world on your iPhone, iPod, and iPad.

Free Game Downloads has direct download links to all the games. — We love playing fun Strategy Games.

Sillysoft Games makes games for Mac OS X, Windows XP/Vista/7 and Linux.

Macintosh users may be interested to see our favorite Mac OS X games. For the full Sillysoft empire check out the sitemap.

Because taking over the world is fun.
                                 - Lux