Game (#1313111) finished February 8th 2012 6:39 PM using map Ched Nasad hosted by GFips. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#1313097) finished February 8th 2012 6:16 PM using map Ched Nasad hosted by GFips. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#1313049) finished February 8th 2012 5:04 PM using map Ched Nasad hosted by GFips. The game lasted for 1 hours 1 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#1313017) finished February 8th 2012 3:56 PM using map Ched Nasad hosted by GFips. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#1313012) finished February 8th 2012 3:37 PM using map Ched Nasad hosted by GFips. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.