Yo, SecondTermMistake; basic chat command line functions:
/setshuffle 1 :: ✱ Player order has been set to 'random' for the next game ✱
/setshuffle 2 :: ✱ Player order has been set to 'random, but winner stays' for the next game ✱
/setshuffle 3 :: ✱ Player order has been set to 'highest ranked first' for the next game ✱
/setshuffle 4 :: ✱ Player order has been set to 'cycle out losers' for the next game ✱
(dustin saying that he "enforces certain settings for the weekend" only means that ranked games, despite saying they're ranked in the main tracker, will default to shuffle -- random, and no winner stays -- outside of the last 48 hours of the week, but who knows if that still works given the recent Sillysoft server timezone shift; might now be off by six hours.)
Which from what I can tell is the same as -shuffle4, except for on the weekends? when it turns into 'highest ranked first'
I guess it seems this past weekend the timing of that was goofed.
Hey Dustin, I’m getting this weird error when I try to specify all the agents in a game via the preferences file. I managed to edit the “playerTypes” array in the preferences xml, but whenever I try to launch the game all the agents load properly except the first one. It seems that the first agent is always the “Communist” one. Unfortunately, I can’t work around this by going into the UI since I’m trying to run the game headless.