Sparrow timed out (got "waiting for host...") in a me vs 5 bots offline game using Golf and Sylo's new Chinese Checkers map (which is fun, BTW).
Loading -> Chinese Checkers.luxb
GC of <com> says: Board is the same size as it is now. Calling off the setBoardSize().
Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
at com.sillysoft.lux.B.S(Unknown Source)
at com.sillysoft.lux.gui.K.getToolTipText(Unknown Source)
at javax.swing.ToolTipManager$insideTimerAction.actionPerformed(ToolTipManager.java:649)
at javax.swing.Timer.fireActionPerformed(Timer.java:271)
at javax.swing.Timer$DoPostEvent.run(Timer.java:201)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:461)
at java.awt.EventDispatchThread.pumpOneEventForHierarchy(EventDispatchThread.java:269)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:190)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:184)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:176)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:110)
GraphicsTool.getImageFromJAR() -> error loading null1.png
GraphicsTool.getImageFromJAR() -> error loading null2.png
GraphicsTool.getImageFromJAR() -> error loading null3.png
GraphicsTool.getImageFromJAR() -> error loading null4.png
GraphicsTool.getImageFromJAR() -> error loading null5.png
GraphicsTool.getImageFromJAR() -> error loading null6.png
GraphicsTool.getImageFromJAR() -> error loading null7.png
GraphicsTool.getImageFromJAR() -> error loading null8.png
GraphicsTool.getImageFromJAR() -> error loading null9.png
GC of <com> says: start the world
0 = BotOfDoom named blue
1 = Sparrow named yellow
2 = Bort named orange
3 = Nefarious named green
4 = Reaper named red
5 = Human named AquaRegia
<com>: All the countries have been assigned
Starting takeTurnsLoop: 0
GC of <com> says: A computer player ran out of time
GC of <com> says: A computer player ran out of time
GameControllerGUI: kill world: <com>
Lux is now exiting. Thanks for playing.