Bertrand wrote:He's there to provide a challenge. An easy victory means nothing. You have to earn it.
He is on a roll, I'll grant you that.
Shredding n00bs is one thing, he still can't touch the best players. Looking at your win rate of 90% in the MOTW, Reaper still has a long way to go.
Bert i assure you, if reaper could somehow mask the fact that he is a bot so humans thought it's just another player mr X reaper would have one of the highest winning percentages in Lux history.
Bertrand wrote:I could do it, but I won't... Chaos would ensue. Everyone would use the asshat command to target Reaper on the other players. And wouldn't that make Reaper an asshat itself?
And what is an asshat move, really? In my mind there is no such thing, every move is legal. Even half-killing someone is a valid tactic. Not very nice, of course, but this is a war game after all.
Well could you program reaper to receive a command ahead of game (false/true) to target anyone who kills a human first? I like my rooms to be bots first regardless if a weak player has 1 country with 1 army left and holding 5 cards. i still only target bots first. In some cases a player will do that to prevent reaper from taking those cards. If the weak player has 1-2 cards the other human would think twice if it's worth killing him and breaking the bots first rule. If the weak player had 5 cards, ok, kill him but simply pay the price. If that weak player had any cards and reaper kills him so be it. Reaper earned his keep.
Or just make Reaper to target that player for the next round only. or a new bot called B.F.E. (bots first Enforcer) or something like that. These bots can not receive ANY commands to do something from host or anyone else during the game. Only if they are enabled before hand (like in the text file).
i would love to have a bot like that in my room.